Psycho-Pass [21] Elogio insanguinato [ac3 ITA JAP] by Salvo.ass
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Additional Info | [Script Info] ; Script generated by Aegisub 2.1.8 ; http://www.aegisub.org/ Title: Psycho-Pass ScriptType: v4.00+ WrapStyle: 0 ScaledBorderAndShadow: yes Collisions: Normal PlayResX: 1280 PlayResY: 720 YCbCr Matrix: TV.601 Video Zoom Percent: 1 Scroll Position: 27 Active Line: 32 Audio URI: psycho21_bd720_premux.mkv Video Aspect Ratio: 0 Video Position: 0 Last Style Storage: Default Video Zoom: 6 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,SigvarSerial-Medium,58,&H00FFFFFF,&H00000000,&H00211110,&HC8000000,0,0,0,0,102,100,0,0,1,2.2,0,2,90,90,40,1 Style: Psychotitle,DINk,50,&H00FFFFFF,&H000000FF,&H00000000,&H64000000,0,0,0,0,100,100,0,0,1,0,0,5,10,10,10,0 Style: lt,Swis721 Lt BT,50,&H00171717,&H000000FF,&H002D3136,&H00000000,0,0,0,0,100,100,0,0,1,0,0,5,10,10,10,1 Style: OP3,BlueNorma,45,&H00FFFFFF,&H000000FF,&H007CB921,&H19000000,0,0,0,0,120,100,0,0,1,0,1,8,140,140,18,1 Style: ED2,Mary Jane Meade,40,&H00768C26,&H000000FF,&H00FFFFFF,&H00000000,-1,0,0,0,100,100,0,0,1,1.6,2.8,8,40,40,20,1 Style: ED2top,Mary Jane Meade,40,&H00FFFFFF,&H000000FF,&H00798A32,&H00000000,-1,0,0,0,100,100,0,0,1,1.6,0,8,40,40,20,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:01:31.57,0:01:34.86,OP3,,0000,0000,0000,,{ S T A R T } Dialogue: 2,0:01:34.82,0:01:37.86,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HCEFF2B&\t(550,650,\c&H08B5C1&)}I would like to show Dialogue: 2,0:01:37.49,0:01:39.66,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(276,18)\c&H3F93E5&}Cut open my skull Dialogue: 2,0:01:39.28,0:01:42.16,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(980,18)\c&HC9FF40&\t(1550,1650,\c&HFF8481&)}Look into my head Dialogue: 2,0:01:41.78,0:01:44.70,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&H7EDAEB&\t(1800,1900,\c&H5748D7&)}I don't know why I'm so harsh Dialogue: 2,0:01:44.37,0:01:46.50,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(270,18)\c&H554AD7&\t(980,1080,\c&HA4CB6F&)}I can't be so brash Dialogue: 2,0:01:46.16,0:01:48.42,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(980,18)}I'm going to crash Dialogue: 2,0:01:48.04,0:01:51.75,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HB0FF2C&}'Cause I feel Dialogue: 3,0:01:51.42,0:01:58.68,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HD5CB58&}I can always show my everything to you Dialogue: 2,0:01:58.34,0:02:02.51,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HDC9C0B&\t(1000,2500,\c&HFFFF33&)}If this moment was for me Dialogue: 2,0:02:02.14,0:02:06.02,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(310,18)\c&H45A1D1&}I try to hear, lend my ear Dialogue: 2,0:02:05.64,0:02:12.15,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(870,18)\c&H503CB7&}Voices inside, one link to join it all Dialogue: 2,0:02:11.77,0:02:13.57,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&H229FDA&}Again Dialogue: 2,0:02:25.66,0:02:29.50,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&H840FF1&}'Cause I feel Dialogue: 3,0:02:29.17,0:02:36.34,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&H64CADA&}I can always show my everything to you Dialogue: 2,0:02:35.96,0:02:40.22,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HC4C898&}If this moment was for me Dialogue: 2,0:02:39.88,0:02:43.72,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(310,18)\c&HD5D7D1&}I try to hear, lend my ear Dialogue: 2,0:02:43.35,0:02:49.69,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\pos(870,18)\c&HE2E4E1&\t(3900,4000,\c&&H7AC4EF&&)}Voices inside, one link to join it all Dialogue: 3,0:02:49.35,0:02:53.31,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\c&HA06FE4&}So it goes Dialogue: 2,0:02:52.98,0:02:54.82,OP3,,0000,0000,0000,,{\fad(600,1000)\blur0.8\t(800,900,\c&HA6F4F8&)}Again Dialogue: 0,0:03:01.78,0:03:05.70,Psychotitle,,0000,0000,0000,,{\blur0.8\shad2\fad(500,300)\c&HE7E8D1&\alpha&H30&\1a&H00&\pos(320,604)}#21: Blood-Stained Reward Dialogue: 3,0:21:22.80,0:21:29.47,ED2top,,0000,0000,0000,,{\fad(2000,2000)\blur1.8}There's no way I could love anyone, Dialogue: 0,0:21:22.80,0:21:29.47,ED2,,0000,0000,0000,,{\fad(280,0)\blur1.8}There's no way I could love anyone, Dialogue: 3,0:21:29.47,0:21:36.27,ED2top,,0000,0000,0000,,{\fad(2000,2000)\blur1.8}but I wish to be loved by someone in turn Dialogue: 0,0:21:29.47,0:21:36.27,ED2,,0000,0000,0000,,{\fad(0,500)\blur1.8}but I wish to be loved by someone in turn Dialogue: 3,0:21:36.27,0:21:39.98,ED2top,,0000,0000,0000,,{\fad(1800,2000)\blur1.8}The world may not have Dialogue: 0,0:21:36.27,0:21:39.98,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8}The world may not have Dialogue: 3,0:21:39.98,0:21:43.15,ED2top,,0000,0000,0000,,{\fad(1200,1500)\blur1.8}ended yesterday after all, Dialogue: 0,0:21:39.98,0:21:43.15,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8}ended yesterday after all, Dialogue: 3,0:21:42.78,0:21:46.70,ED2top,,0000,0000,0000,,{\fad(1200,1500)\blur1.8\pos(1000,20)}but we will not budge Dialogue: 0,0:21:42.78,0:21:46.70,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(1000,20)}but we will not budge Dialogue: 3,0:21:46.70,0:21:49.57,ED2top,,0000,0000,0000,,{\fad(1200,1500)\blur1.8\pos(860,20)}from where we are Dialogue: 0,0:21:46.70,0:21:49.57,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(860,20)}from where we are Dialogue: 3,0:21:49.95,0:21:58.54,ED2top,,0000,0000,0000,,{\fad(2000,3000)\blur1.8\pos(810,20)}God, in favor of which parts have you left us? Dialogue: 0,0:21:49.95,0:21:58.54,ED2,,0000,0000,0000,,{\fad(180,800)\blur1.8\pos(810,20)}God, in favor of which parts have you left us? Dialogue: 3,0:21:58.96,0:22:02.21,ED2top,,0000,0000,0000,,{\fad(1200,1500)\blur1.8\pos(815,20)}I receive no reply Dialogue: 0,0:21:58.96,0:22:02.21,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(815,20)}I receive no reply Dialogue: 3,0:22:02.21,0:22:13.22,ED2top,,0000,0000,0000,,{\fad(2000,2000)\blur1.8\pos(200,640)}I never do Dialogue: 0,0:22:02.21,0:22:13.22,ED2,,0000,0000,0000,,{\fad(180,500)\blur1.8\pos(200,640)}I never do Dialogue: 3,0:22:13.47,0:22:15.35,ED2top,,0000,0000,0000,,{\fad(600,200)\blur1.8\pos(275,640)}Are you still here? Dialogue: 0,0:22:13.47,0:22:15.35,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(275,640)}Are you still here? Dialogue: 3,0:22:15.35,0:22:19.98,ED2top,,0000,0000,0000,,{\fad(1800,2000)\blur1.8\pos(330,640)}You'll never walk alone Dialogue: 0,0:22:15.35,0:22:19.98,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(330,640)}You'll never walk alone Dialogue: 3,0:22:19.98,0:22:23.53,ED2top,,0000,0000,0000,,{\fad(1200,1500)\blur1.8\pos(310,640)}I walk with you Dialogue: 0,0:22:19.98,0:22:23.53,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(310,640)}I walk with you Dialogue: 3,0:22:23.53,0:22:28.95,ED2top,,0000,0000,0000,,{\fad(2000,2000)\blur1.8\pos(340,640)}I will share all your sins Dialogue: 0,0:22:23.53,0:22:28.95,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8\pos(340,640)}I will share all your sins Dialogue: 3,0:22:28.95,0:22:35.79,ED2top,,0000,0000,0000,,{\fad(1800,2000)\blur1.8}I walk a trackless path Dialogue: 0,0:22:28.95,0:22:35.79,ED2,,0000,0000,0000,,{\fad(180,300)\blur1.8}I walk a trackless path Dialogue: 3,0:22:35.79,0:22:46.84,ED2top,,0000,0000,0000,,{\fad(1800,500)\blur1.8\pos(568,19)}All alone Dialogue: 0,0:22:35.79,0:22:46.84,ED2,,0000,0000,0000,,{\fad(180,1000)\blur1.8\pos(568,19)}All alone Dialogue: 3,0:22:42.54,0:22:46.84,ED2top,,0000,0000,0000,,{\fad(1200,500)\blur1.8\pos(715,19)}with you Dialogue: 0,0:22:42.54,0:22:46.84,ED2,,0000,0000,0000,,{\fad(180,1000)\blur1.8\pos(715,19)}with you Dialogue: 0,0:22:49.72,0:22:51.55,lt,,0000,0000,0000,,{\fs36\blur4.2\bord4.2\b1\3c&HC1DB64&\c&HC1DB64&\pos(640,128)\alpha&H50&\fscx110\fscy100}This is a world where the mental state and personal tendencies of humans can be quantified. \NWhile all sorts of inclinations are recorded and policed, these measured numbers used to judge people's souls are commonly called "Psycho-Pass". Dialogue: 1,0:22:49.72,0:22:51.55,lt,,0000,0000,0000,,{\fs36\blur0.5\b1\c&HFFFFF6&\pos(640,128)\fscx110\fscy100}This is a world where the mental state and personal tendencies of humans can be quantified. \NWhile all sorts of inclinations are recorded and policed, these measured numbers used to judge people's souls are commonly called "Psycho-Pass". Dialogue: 0,0:22:49.72,0:22:51.55,lt,,0000,0000,0000,,{\blur4\fs26\bord3\b1\3c&HC1DB64&\1c&HC1DB64&\pos(640,666)\alpha&H50&\fscx110\fscy100}This story is a work of fiction. The names of all individuals and organizations that appear \Nin this show are fictitious and any similarity to those in existence in the real world is purely coincidental.\N Dialogue: 1,0:22:49.72,0:22:51.55,lt,,0000,0000,0000,,{\blur0.45\fs26\b1\c&HFFFFFF&\pos(640,666)\fscx110\fscy100}This story is a work of fiction. The names of all individuals and organizations that appear \Nin this show are fictitious and any similarity to those in existence in the real world is purely coincidental. |
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Psycho-Pass [21] Elogio insanguinato [ac3 ITA JAP] by Salvo.ass |