Tekkon Kinkreet
Treasure Town
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![]() Softimage's Michael Arias started the project as a short CG exercize, which then came to the attention of Morimoto, who then agreed to work on the project on the Softimage 3D software. A few months later, Visual Director Wilson Tang and Animation Supervisor Lee Fulton introduced a five-minute pilot to the Softimage staff, made entirely on computer with a staff of only 12. Source: animenewsnetwork.com/archives/news/old/090299B.php Other: Tekkon Kinkreet (2006) |
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