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[Senketsu Subs] Heavy Object - 03.ass
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| Additional Info | [Script Info] ; Script generated by Aegisub 3.2.2 ; http://www.aegisub.org/ Title: Default Aegisub file ScriptType: v4.00+ WrapStyle: 0 ScaledBorderAndShadow: yes YCbCr Matrix: TV.601 PlayResX: 1280 PlayResY: 720 PlayDepth: 16 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Arial,40,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,1.2,0,2,0,0,32,0 Style: Def_Top,Arial,40,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,1.2,0,8,0,0,32,0 Style: Def_Ita,Arial,40,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,-1,0,0,100,100,0,0,1,1.2,0,2,0,0,32,0 Style: Def_I-T,Arial,40,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,-1,0,0,100,100,0,0,1,1.2,0,8,0,0,32,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:11.85,0:00:14.10,Default,,0,0,0,,That thing's still lurking in the area. Dialogue: 0,0:00:17.19,0:00:19.77,Default,,0,0,0,,Now, it's time for revenge. Dialogue: 0,0:00:19.77,0:00:24.15,Default,,0,0,0,,The codename our army gave\Nthat bastard is the Water Strider. Dialogue: 0,0:00:24.15,0:00:26.61,Default,,0,0,0,,It was named that because of these legs. Dialogue: 0,0:00:26.61,0:00:29.87,Default,,0,0,0,,It slides over the ground by\Nlevitating electrostatically, was it? Dialogue: 0,0:00:29.87,0:00:33.58,Default,,0,0,0,,Yeah, fundamentally,\Nit's similar to the Baby Magnum, but... Dialogue: 0,0:00:33.58,0:00:36.08,Default,,0,0,0,,But its propulsion method is different. Dialogue: 0,0:00:36.08,0:00:41.92,Default,,0,0,0,,The Water Strider used its legs\Nto directly kick off the ground. Dialogue: 0,0:00:41.92,0:00:44.88,Default,,0,0,0,,Just like the insect... Dialogue: 0,0:00:44.88,0:00:46.80,Default,,0,0,0,,Oh, then! Dialogue: 0,0:00:46.80,0:00:49.72,Default,,0,0,0,,How about we go for a big collapse\Nto make a pitfall or something? Dialogue: 0,0:00:49.72,0:00:52.39,Default,,0,0,0,,Maybe it'd get stuck and unable to keep gliding? Dialogue: 0,0:00:52.39,0:00:53.68,Default,,0,0,0,,That'd be hard. Dialogue: 0,0:00:53.68,0:00:57.68,Default,,0,0,0,,It's probably capable of walking\Nnormally on four legs, too. Dialogue: 0,0:00:58.85,0:01:00.44,Default,,0,0,0,,Then... Dialogue: 0,0:01:00.44,0:01:03.86,Default,,0,0,0,,Could we make the enemy's gun\Nbattery fire on their own people? Dialogue: 0,0:01:03.86,0:01:07.07,Default,,0,0,0,,If we could use that Object's own weapons... Dialogue: 0,0:01:07.07,0:01:08.78,Default,,0,0,0,,Even if we wanted to confuse our opponent, Dialogue: 0,0:01:08.78,0:01:10.82,Default,,0,0,0,,we don't have enough weapons on hand. Dialogue: 0,0:01:10.82,0:01:14.87,Default,,0,0,0,,A shoulder-fired missile\Nand a little under 4kg of C-4. Dialogue: 0,0:01:14.87,0:01:16.91,Default,,0,0,0,,One smart rifle. Dialogue: 0,0:01:18.71,0:01:20.21,Default,,0,0,0,,And one handgun. Dialogue: 0,0:01:20.21,0:01:22.67,Default,,0,0,0,,This is our entire arsenal right now. Dialogue: 0,0:01:22.67,0:01:24.13,Default,,0,0,0,,I see... Dialogue: 0,0:01:24.13,0:01:26.42,Default,,0,0,0,,Don't {\i1}you{\i0} have any ideas?! Dialogue: 0,0:01:26.42,0:01:28.34,Default,,0,0,0,,You suggested this,\Nstudent abroad on deployment! Dialogue: 0,0:01:30.43,0:01:34.76,Default,,0,0,0,,Oh, how about we use\Nthe spare parts of our Object? Dialogue: 0,0:01:34.76,0:01:36.22,Default,,0,0,0,,If we have a main gun in reserve... Dialogue: 0,0:01:36.22,0:01:38.73,Default,,0,0,0,,We don't have an energy source to power it. Dialogue: 0,0:01:38.73,0:01:40.81,Default,,0,0,0,,It's not like you don't know the output rating Dialogue: 0,0:01:40.81,0:01:43.86,Default,,0,0,0,,of an Object's JP-level MHD power reactor, right? Dialogue: 0,0:01:43.86,0:01:45.61,Default,,0,0,0,,Besides, even if we had a reactor, Dialogue: 0,0:01:45.61,0:01:47.53,Default,,0,0,0,,we'd need a foundation to mount it onto. Dialogue: 0,0:01:47.53,0:01:49.49,Default,,0,0,0,,Even if we had {\i1}that{\i0}, when we went to fire it, Dialogue: 0,0:01:49.49,0:01:52.74,Default,,0,0,0,,the shock wave alone would\Nprobably kill us like it was nothing. Dialogue: 0,0:01:52.74,0:01:56.03,Default,,0,0,0,,It was just a thought. Asshole. Dialogue: 0,0:01:56.04,0:01:58.91,Default,,0,0,0,,And in the first place,\Nthe water bug made it its priority Dialogue: 0,0:01:58.91,0:02:00.96,Default,,0,0,0,,to destroy the base's maintenance facilities Dialogue: 0,0:02:00.96,0:02:02.71,Default,,0,0,0,,to eliminate any such possibilities... Dialogue: 0,0:02:02.71,0:02:04.71,Default,,0,0,0,,Wait... Hold on! Dialogue: 0,0:02:04.71,0:02:05.71,Default,,0,0,0,,Yeah! Dialogue: 0,0:02:05.71,0:02:07.67,Default,,0,0,0,,We might not be able to destroy the Object itself, Dialogue: 0,0:02:07.67,0:02:10.84,Default,,0,0,0,,but {\i1}their{\i0} base camp is operated\Nby flesh-and-blood soldiers, too, right? Dialogue: 0,0:02:10.84,0:02:12.76,Default,,0,0,0,,That monster is a weapon, too, Dialogue: 0,0:02:12.76,0:02:16.26,Default,,0,0,0,,so without regular maintenance,\Nit should grind to a halt, right? Dialogue: 0,0:02:17.60,0:02:18.72,Default,,0,0,0,,Oh! Dialogue: 0,0:02:40.89,0:02:43.01,Def_Ita,,0,0,0,,Hey brother, ready for this fight? Dialogue: 0,0:02:43.01,0:02:45.43,Def_Ita,,0,0,0,,It's go for broke, live or die Dialogue: 0,0:02:45.43,0:02:49.56,Def_Ita,,0,0,0,,To those days of being scared\Nand just coping, bye bye bye Dialogue: 0,0:02:49.60,0:02:52.02,Def_Ita,,0,0,0,,Don't stop!! Plowing through\Nbullets falling thick and fast Dialogue: 0,0:02:52.02,0:02:54.27,Def_Ita,,0,0,0,,Get up!! Brilliantly nail that 2-step Dialogue: 0,0:02:54.27,0:02:58.69,Def_Ita,,0,0,0,,Shut up!! Stow that whining and try, try, try Dialogue: 0,0:02:58.70,0:03:01.57,Def_Ita,,0,0,0,,Right now, even if everyone and\Nanyone and everything and anything... Dialogue: 0,0:03:01.57,0:03:04.03,Def_Ita,,0,0,0,,...look away and make a break for it Dialogue: 0,0:03:04.03,0:03:08.12,Def_Ita,,0,0,0,,You alone, I'll never abandon Dialogue: 0,0:03:08.12,0:03:12.87,Def_Ita,,0,0,0,,Let's go!! One more chance!!\NLet's change this darn scene Dialogue: 0,0:03:12.88,0:03:15.46,Def_Ita,,0,0,0,,Right now, tens of thousands of times if need be Dialogue: 0,0:03:15.46,0:03:17.34,Def_Ita,,0,0,0,,It's just about showing that I can overcome Dialogue: 0,0:03:17.34,0:03:20.30,Def_Ita,,0,0,0,,Overcoming even those tears and that pain Dialogue: 0,0:03:20.30,0:03:23.26,Def_Ita,,0,0,0,,Going on to that next, as yet unseen stage Dialogue: 0,0:03:23.26,0:03:26.76,Def_Ita,,0,0,0,,That's right, as many times\Nas it takes, one more try!! Dialogue: 0,0:03:26.76,0:03:31.48,Def_Ita,,0,0,0,,Let's go!! One more chance!!\NShow them that spirit Dialogue: 0,0:03:31.48,0:03:34.19,Def_Ita,,0,0,0,,Right now, tens of thousands of times if need be Dialogue: 0,0:03:34.19,0:03:36.19,Def_Ita,,0,0,0,,I can just crawl my way there Dialogue: 0,0:03:36.19,0:03:37.44,Def_Ita,,0,0,0,,We believe, right?! Dialogue: 0,0:03:37.44,0:03:42.07,Def_Ita,,0,0,0,,That pain will someday become\Nstrength that's there for someone Dialogue: 0,0:03:42.07,0:03:44.95,Def_Ita,,0,0,0,,That's right, we can make\Nit happen, one more try!! Dialogue: 0,0:03:44.95,0:03:47.54,Def_Ita,,0,0,0,,We're not gonna walk away!! Dialogue: 0,0:04:05.24,0:04:07.33,Default,,0,0,0,,Hey, there. Dialogue: 0,0:04:07.08,0:04:10.96,Def_Top,,0,0,0,,"The Little Soldiers Who Tie Down Gulliver\NThe Snowy Deep Winter Battle of Alaska III" Dialogue: 0,0:04:07.33,0:04:10.46,Default,,0,0,0,,The lookout post that was abandoned\Nwhen the base zone was completed? Dialogue: 0,0:04:10.46,0:04:11.87,Default,,0,0,0,,Yeah. Dialogue: 0,0:04:23.34,0:04:25.43,Default,,0,0,0,,Hey, have you noticed? Dialogue: 0,0:04:25.43,0:04:28.43,Default,,0,0,0,,Yeah, most of the base is given over to radars. Dialogue: 0,0:04:28.43,0:04:31.14,Default,,0,0,0,,Never mind fighter planes,\Nthey don't even have tanks. Dialogue: 0,0:04:31.14,0:04:34.06,Default,,0,0,0,,So, they've eliminated\Nsuperfluous personnel and outdated weapons Dialogue: 0,0:04:34.06,0:04:37.82,Default,,0,0,0,,to pour all their money and strength into Objects. Dialogue: 0,0:04:37.82,0:04:40.69,Default,,0,0,0,,Then, if we just do something\Nabout that water bug, Dialogue: 0,0:04:40.70,0:04:43.07,Default,,0,0,0,,we might have a pretty serious shot at this. Dialogue: 0,0:04:43.07,0:04:46.49,Default,,0,0,0,,But the problem is doing\Nsomething about that Object. Dialogue: 0,0:04:46.49,0:04:47.45,Default,,0,0,0,,Its legs. Dialogue: 0,0:04:47.45,0:04:48.58,Default,,0,0,0,,Yup. Dialogue: 0,0:04:49.58,0:04:53.54,Default,,0,0,0,,Levitating that giant body on just\Nthe surface area of the ends of those legs Dialogue: 0,0:04:53.54,0:04:55.50,Default,,0,0,0,,has got to be quite a strain. Dialogue: 0,0:04:55.50,0:04:59.63,Default,,0,0,0,,As I recall, the data collected at my station... Dialogue: 0,0:04:59.63,0:05:01.46,Default,,0,0,0,,Found it! Dialogue: 0,0:05:01.47,0:05:02.46,Default,,0,0,0,,Whoa, hey. Dialogue: 0,0:05:02.47,0:05:03.80,Default,,0,0,0,,That water bug bastard... Dialogue: 0,0:05:03.80,0:05:05.55,Default,,0,0,0,,Just on average, it doubles back to base Dialogue: 0,0:05:05.55,0:05:07.55,Default,,0,0,0,,once every half a day for maintenance. Dialogue: 0,0:05:07.56,0:05:08.56,Default,,0,0,0,,That's good. Dialogue: 0,0:05:08.56,0:05:12.68,Default,,0,0,0,,Those legs must be more\Nparts-intensive than we'd imagined. Dialogue: 0,0:05:12.69,0:05:14.44,Default,,0,0,0,,Assuming it swapped out parts Dialogue: 0,0:05:14.44,0:05:17.19,Default,,0,0,0,,just before it attacked the Princess's Object... Dialogue: 0,0:05:17.19,0:05:18.94,Default,,0,0,0,,It's already been at least eight hours. Dialogue: 0,0:05:18.94,0:05:21.86,Default,,0,0,0,,And it should've made some\Npretty extreme maneuvers in combat, so... Dialogue: 0,0:05:21.86,0:05:23.78,Default,,0,0,0,,Its glass slippers will be full of cracks. Dialogue: 0,0:05:23.78,0:05:26.41,Default,,0,0,0,,Then, if we blow up those spare parts, Dialogue: 0,0:05:26.41,0:05:28.28,Default,,0,0,0,,they won't be able to swap them\Nout anymore and... Dialogue: 0,0:05:28.28,0:05:30.87,Default,,0,0,0,,The poor water bug will be\Nrendered inoperative. Dialogue: 0,0:05:30.87,0:05:34.08,Default,,0,0,0,,And everyone in our unit will\Nhave plenty of time to evacuate. Dialogue: 0,0:05:51.89,0:05:53.68,Default,,0,0,0,,Good luck! Dialogue: 0,0:06:05.78,0:06:07.86,Default,,0,0,0,,Sir Knight sure is a nice guy. Dialogue: 0,0:06:07.86,0:06:10.03,Default,,0,0,0,,Huh? What's this all of a sudden? Dialogue: 0,0:06:10.03,0:06:11.83,Default,,0,0,0,,You asked her to be the lookout... Dialogue: 0,0:06:11.83,0:06:14.12,Default,,0,0,0,,In truth, the idea was so that\Neven if we screwed up, Dialogue: 0,0:06:14.12,0:06:16.67,Default,,0,0,0,,she'd be able to escape, right? Dialogue: 0,0:06:16.67,0:06:18.25,Default,,0,0,0,,It's what you'd call "everything in my power". Dialogue: 0,0:06:18.25,0:06:19.63,Default,,0,0,0,,In more ways than one. Dialogue: 0,0:06:19.63,0:06:21.04,Default,,0,0,0,,Sure, okay. Dialogue: 0,0:06:21.05,0:06:24.59,Default,,0,0,0,,Or more like, you seem to have\Ngrown quite motivated. Dialogue: 0,0:06:24.59,0:06:25.76,Default,,0,0,0,,I guess. Dialogue: 0,0:06:25.76,0:06:29.09,Default,,0,0,0,,If the alternative was being chased\Naround by that monster Object, Dialogue: 0,0:06:29.10,0:06:31.05,Default,,0,0,0,,I realized that it'd be less stressful Dialogue: 0,0:06:31.06,0:06:34.85,Default,,0,0,0,,to charge into their base with the scrawny kid. Dialogue: 0,0:06:38.35,0:06:40.15,Default,,0,0,0,,Almost no people around, either. Dialogue: 0,0:06:40.15,0:06:42.15,Default,,0,0,0,,From their perspective, they're winning. Dialogue: 0,0:06:42.15,0:06:43.52,Default,,0,0,0,,They must have their guard down. Dialogue: 0,0:06:43.53,0:06:46.36,Default,,0,0,0,,The tracks have to be from when\Nthey moved the spare parts around. Dialogue: 0,0:06:46.36,0:06:48.36,Default,,0,0,0,,That building's fishy. Dialogue: 0,0:06:48.36,0:06:51.70,Default,,0,0,0,,You never know, the only thing\Nin the base might be a strip bar. Dialogue: 0,0:06:51.70,0:06:53.74,Default,,0,0,0,,But if that's the case, we'll be in for a gunfight Dialogue: 0,0:06:53.74,0:06:56.25,Default,,0,0,0,,with a bunch of idiots with hard-ons. Dialogue: 0,0:06:56.25,0:06:57.21,Default,,0,0,0,,Go! Dialogue: 0,0:06:57.21,0:06:58.67,Default,,0,0,0,,I want to wrap things up here already. Dialogue: 0,0:06:58.67,0:07:00.75,Default,,0,0,0,,Seriously. I can't wait to go home. Dialogue: 0,0:07:02.34,0:07:04.00,Default,,0,0,0,,Wow! We're in luck! Dialogue: 0,0:07:04.01,0:07:05.71,Default,,0,0,0,,Considering the laid back\Nattitude of the guards, Dialogue: 0,0:07:05.72,0:07:07.55,Default,,0,0,0,,I'm sure they never expected\Nflesh-and-blood soldiers Dialogue: 0,0:07:07.55,0:07:09.51,Default,,0,0,0,,to be infiltrating their base. Dialogue: 0,0:07:09.51,0:07:12.51,Default,,0,0,0,,Or, if not that, they think the\Ngods will protect them or something. Dialogue: 0,0:07:12.51,0:07:15.27,Default,,0,0,0,,These folks of the Faith Organization... Dialogue: 0,0:07:15.27,0:07:16.60,Default,,0,0,0,,On three. Dialogue: 0,0:07:16.60,0:07:19.44,Default,,0,0,0,,One... Two... Three! Dialogue: 0,0:07:22.40,0:07:23.82,Default,,0,0,0,,Bingo, you think? Dialogue: 0,0:07:23.82,0:07:25.23,Default,,0,0,0,,Probably. Dialogue: 0,0:07:26.28,0:07:27.44,Default,,0,0,0,,No question about it. Dialogue: 0,0:07:27.45,0:07:30.53,Default,,0,0,0,,They're turbines that generate\Nthe electrostatic charge for the legs. Dialogue: 0,0:07:30.53,0:07:32.37,Default,,0,0,0,,But what's up with {\i1}this{\i0}? Dialogue: 0,0:07:32.37,0:07:34.58,Default,,0,0,0,,The output is double that of their main guns, Dialogue: 0,0:07:34.58,0:07:37.25,Default,,0,0,0,,the low-grade stable plasma cannons. Dialogue: 0,0:07:37.25,0:07:38.96,Default,,0,0,0,,Double?! Dialogue: 0,0:07:38.96,0:07:41.88,Default,,0,0,0,,If I remember right,\Naccording to our Analyst Team's simulation, Dialogue: 0,0:07:41.88,0:07:45.63,Default,,0,0,0,,it said they use at least ten turbines per leg. Dialogue: 0,0:07:45.63,0:07:48.92,Default,,0,0,0,,Just as I expected,\Nit's got a whole mess of sensors. Dialogue: 0,0:07:48.92,0:07:53.39,Default,,0,0,0,,Well, if that kind of power went haywire,\Nyou'd have hell to pay, so... Dialogue: 0,0:07:55.01,0:07:57.14,Default,,0,0,0,,Precautions to detect irregularities\Nas quickly as possible Dialogue: 0,0:07:57.14,0:07:59.77,Default,,0,0,0,,and shut things down, right? Dialogue: 0,0:07:59.77,0:08:02.94,Default,,0,0,0,,Well, not that it matters if\Ntheir parts are oversensitive or whatever. Dialogue: 0,0:08:04.65,0:08:09.78,Default,,0,0,0,,Anyway, if we bust up all of these,\Nthe water bug'll become useless, right? Dialogue: 0,0:08:12.41,0:08:13.95,Default,,0,0,0,,What's wrong? Dialogue: 0,0:08:13.95,0:08:16.33,Default,,0,0,0,,A-All these... Dialogue: 0,0:08:16.33,0:08:19.91,Default,,0,0,0,,If we can bust them up... Dialogue: 0,0:08:28.55,0:08:31.17,Default,,0,0,0,,No, they'll notice for sure. Dialogue: 0,0:08:31.18,0:08:32.76,Default,,0,0,0,,If it's just me, it's one thing, Dialogue: 0,0:08:32.76,0:08:35.68,Default,,0,0,0,,but if they figure out that this\Nis an attack against their base... Dialogue: 0,0:08:36.76,0:08:38.39,Default,,0,0,0,,What do I do? Dialogue: 0,0:08:40.39,0:08:44.48,Default,,0,0,0,,The enemy's top priority is the\NElite who pilots the Object... Dialogue: 0,0:08:56.62,0:08:57.49,Default,,0,0,0,,Damn it! Dialogue: 0,0:08:57.49,0:08:59.62,Default,,0,0,0,,No matter how we look at it,\Nit's still impossible! Dialogue: 0,0:08:59.62,0:09:03.12,Default,,0,0,0,,Destroying this many with only\Nthe weapons we have on hand... Dialogue: 0,0:09:03.12,0:09:06.04,Default,,0,0,0,,Then, how about we blow them up,\Nbuilding and all? Dialogue: 0,0:09:06.04,0:09:08.46,Default,,0,0,0,,Even if we can't destroy each and every one, Dialogue: 0,0:09:08.46,0:09:09.88,Default,,0,0,0,,if we crush them under the rubble... Dialogue: 0,0:09:09.88,0:09:12.34,Default,,0,0,0,,Something like that will leave the possibility Dialogue: 0,0:09:12.34,0:09:14.68,Default,,0,0,0,,that they can scrape together\Nthe surviving parts to make it like new. Dialogue: 0,0:09:14.68,0:09:16.64,Default,,0,0,0,,Then, what do we do? Dialogue: 0,0:09:20.77,0:09:21.77,Default,,0,0,0,,Damn it! Dialogue: 0,0:09:21.77,0:09:23.48,Default,,0,0,0,,H-Hey! Dialogue: 0,0:09:23.48,0:09:26.06,Default,,0,0,0,,Something... Isn't there {\i1}something{\i0} we can do? Dialogue: 0,0:09:30.44,0:09:31.65,Default,,0,0,0,,That's... Dialogue: 0,0:09:31.65,0:09:34.86,Default,,0,0,0,,You find something? Dialogue: 0,0:09:34.86,0:09:37.41,Default,,0,0,0,,Crap! Did it come back?! Dialogue: 0,0:09:37.41,0:09:40.08,Default,,0,0,0,,Damn it all! What's the Princess doing?! Dialogue: 0,0:09:41.58,0:09:43.96,Default,,0,0,0,,Hey, Qwenthur! What're you doing?! Dialogue: 0,0:09:43.96,0:09:48.13,Default,,0,0,0,,Damn it! We've come this far.\NWe've {\i1}got{\i0} to strike back at them. Dialogue: 0,0:09:49.30,0:09:52.42,Default,,0,0,0,,Hey! Staying here is suicide! Dialogue: 0,0:09:52.42,0:09:54.17,Default,,0,0,0,,I know that! But... Dialogue: 0,0:09:55.18,0:09:56.59,Default,,0,0,0,,Suicide... Dialogue: 0,0:09:57.97,0:10:00.10,Default,,0,0,0,,Come on, now... Dialogue: 0,0:10:00.10,0:10:04.14,Default,,0,0,0,,This combination with this\Nquad sensor and the automatic switch... Dialogue: 0,0:10:06.02,0:10:07.90,Default,,0,0,0,,Where are you going, Qwenthur?! Dialogue: 0,0:10:12.74,0:10:13.65,Default,,0,0,0,,Which one is it? Dialogue: 0,0:10:13.65,0:10:15.45,Default,,0,0,0,,If I can just figure that out... Dialogue: 0,0:10:17.07,0:10:18.99,Default,,0,0,0,,What're you rummaging around for?! Dialogue: 0,0:10:18.99,0:10:20.66,Default,,0,0,0,,You {\i1}know{\i0} we can't blow them up! Dialogue: 0,0:10:20.66,0:10:21.62,Default,,0,0,0,,Hold on a second. Dialogue: 0,0:10:21.62,0:10:23.70,Default,,0,0,0,,The Object's a stone's throw away! Dialogue: 0,0:10:23.70,0:10:24.83,Default,,0,0,0,,Just a little more time! Dialogue: 0,0:10:24.83,0:10:26.54,Default,,0,0,0,,Damn it! I swear... Dialogue: 0,0:10:33.55,0:10:34.84,Default,,0,0,0,,Let's go. Dialogue: 0,0:10:34.84,0:10:35.84,Default,,0,0,0,,Can we make it? Dialogue: 0,0:10:35.84,0:10:37.63,Default,,0,0,0,,Thanks to a certain idiot taking a detour, Dialogue: 0,0:10:37.64,0:10:39.51,Default,,0,0,0,,we've got ourselves a thrilling situation here! Dialogue: 0,0:10:42.93,0:10:44.60,Default,,0,0,0,,Damn it! This is bad! Dialogue: 0,0:10:46.89,0:10:48.31,Default,,0,0,0,,Here we go. Dialogue: 0,0:10:55.15,0:10:57.90,Default,,0,0,0,,Hey, we won't be using the C-4 anymore, right? Dialogue: 0,0:10:57.91,0:11:00.03,Default,,0,0,0,,We'll stick fuses in them\Nand scatter them around. Dialogue: 0,0:11:00.03,0:11:01.49,Default,,0,0,0,,We're using them as a diversion? Dialogue: 0,0:11:01.49,0:11:02.58,Default,,0,0,0,,Yeah. Dialogue: 0,0:11:02.58,0:11:04.91,Default,,0,0,0,,Not sure how useful they'll be, but... Dialogue: 0,0:11:04.91,0:11:07.25,Default,,0,0,0,,It'll be better than nothing. Dialogue: 0,0:11:17.63,0:11:20.93,Default,,0,0,0,,What is it, Hero? You forget something? Dialogue: 0,0:11:20.93,0:11:22.35,Default,,0,0,0,,Yeah. Dialogue: 0,0:11:23.85,0:11:26.22,Default,,0,0,0,,The Princess has been captured. Dialogue: 0,0:11:27.31,0:11:28.39,Default,,0,0,0,,Son of a bitch! Dialogue: 0,0:11:28.39,0:11:29.36,Default,,0,0,0,,What do we do? Dialogue: 0,0:11:29.36,0:11:30.60,Default,,0,0,0,,"What do we do?" Dialogue: 0,0:11:30.60,0:11:32.44,Default,,0,0,0,,Hey, Sir Knight, given our situation, Dialogue: 0,0:11:32.44,0:11:35.15,Default,,0,0,0,,don't tell me you're still going\Nto say we should save her?! Dialogue: 0,0:11:35.15,0:11:36.73,Default,,0,0,0,,Then, you'd abandon her? Dialogue: 0,0:11:37.74,0:11:39.49,Default,,0,0,0,,They don't just have\Nflesh-and-blood soldiers. Dialogue: 0,0:11:39.49,0:11:41.70,Default,,0,0,0,,They've got an Object, too! Dialogue: 0,0:11:41.70,0:11:44.03,Default,,0,0,0,,Even if we had reinforcements,\Nthey'd never get here in time! Dialogue: 0,0:11:44.03,0:11:45.91,Default,,0,0,0,,And even if they came,\Nthey'd only get clobbered! Dialogue: 0,0:11:45.91,0:11:49.75,Default,,0,0,0,,So, if the Object was out of the picture,\Nit'd be a different story? Dialogue: 0,0:11:49.75,0:11:50.62,Default,,0,0,0,,What? Dialogue: 0,0:11:50.62,0:11:52.25,Default,,0,0,0,,Tanks and fighter planes. Dialogue: 0,0:11:52.25,0:11:55.63,Default,,0,0,0,,Normal reinforcements\Ncould take care of things, right?! Dialogue: 0,0:11:55.63,0:11:58.21,Default,,0,0,0,,You're planning to ask\NFrolaytia for reinforcements? Dialogue: 0,0:11:58.22,0:11:59.67,Default,,0,0,0,,There's no way she'd come! Dialogue: 0,0:11:59.68,0:12:02.22,Default,,0,0,0,,So we're going to abandon the Princess?! Dialogue: 0,0:12:03.51,0:12:08.31,Default,,0,0,0,,What did we leave our unit\Nand come all this way for anyway? Dialogue: 0,0:12:08.31,0:12:10.23,Default,,0,0,0,,It's because we {\i1}can't{\i0} abandon her, right?! Dialogue: 0,0:12:19.45,0:12:21.95,Default,,0,0,0,,It's a hack I learned during training. Dialogue: 0,0:12:21.95,0:12:25.12,Default,,0,0,0,,If we use an 8th gen\Nshoulder-fired missile's infrared seeker Dialogue: 0,0:12:25.12,0:12:27.12,Default,,0,0,0,,and pump its output to the max, Dialogue: 0,0:12:27.12,0:12:29.62,Default,,0,0,0,,the military satellites will pick up our signal Dialogue: 0,0:12:29.62,0:12:31.50,Default,,0,0,0,,and we'll be able to communicate. Dialogue: 0,0:12:31.50,0:12:32.92,Default,,0,0,0,,If they intercepted us on comms, Dialogue: 0,0:12:32.92,0:12:34.88,Default,,0,0,0,,we could kiss our reinforcements goodbye, right? Dialogue: 0,0:12:34.88,0:12:36.17,Default,,0,0,0,,Havia... Dialogue: 0,0:12:36.17,0:12:39.34,Default,,0,0,0,,But it'll be one-way and\NI doubt it'll last even a minute. Dialogue: 0,0:12:39.34,0:12:42.18,Default,,0,0,0,,It'll be up to you whether you\Ncan convince Frolaytia or not. Dialogue: 0,0:12:45.72,0:12:48.01,Default,,0,0,0,,Turbine exchange, huh? Dialogue: 0,0:12:48.01,0:12:49.97,Default,,0,0,0,,Once that bastard's completely fixed up, Dialogue: 0,0:12:49.98,0:12:52.31,Default,,0,0,0,,I'm sure nothing we do\Nwill be of any use, though. Dialogue: 0,0:12:53.27,0:12:54.94,Default,,0,0,0,,All right! Got it! Dialogue: 0,0:12:56.19,0:12:59.90,Default,,0,0,0,,This is the 37th Mechanized\NMaintenance Battalion. Dialogue: 0,0:12:59.90,0:13:01.94,Default,,0,0,0,,Qwenthur Barbotage here. Dialogue: 0,0:13:01.95,0:13:06.70,Default,,0,0,0,,Miss Frolaytia, we're in the\NFaith Organization's base zone. Dialogue: 0,0:13:06.70,0:13:09.37,Default,,0,0,0,,The Princess has been captured\Nby the men at this base. Dialogue: 0,0:13:09.37,0:13:12.66,Default,,0,0,0,,We are going to take action\Nin order to rescue her. Dialogue: 0,0:13:12.66,0:13:14.58,Default,,0,0,0,,So please send reinforcements. Dialogue: 0,0:13:16.09,0:13:18.59,Default,,0,0,0,,We'll do something about\Nthe Object on our end. Dialogue: 0,0:13:18.59,0:13:22.51,Default,,0,0,0,,You can wait until you've confirmed\Nthat we successfully blew it up. Dialogue: 0,0:13:22.51,0:13:24.01,Default,,0,0,0,,If you think we have a chance of winning, Dialogue: 0,0:13:24.01,0:13:27.10,Default,,0,0,0,,please send anything, even just one tank. Dialogue: 0,0:13:27.10,0:13:29.51,Default,,0,0,0,,Even that will be enough to turn the tide. Dialogue: 0,0:13:29.51,0:13:30.93,Default,,0,0,0,,Please, I'm begging you! Dialogue: 0,0:13:32.31,0:13:33.85,Default,,0,0,0,,You bluffing bastard. Dialogue: 0,0:13:33.85,0:13:36.56,Default,,0,0,0,,We've done everything we can now. Dialogue: 0,0:13:36.56,0:13:39.52,Default,,0,0,0,,Now, if we can just bust up\Nthe Object on our own, Dialogue: 0,0:13:39.53,0:13:41.28,Default,,0,0,0,,we'll be totally in the clear. Dialogue: 0,0:13:41.28,0:13:46.41,Default,,0,0,0,,No, for the moment, we've got a\Nmore pressing problem. Dialogue: 0,0:13:47.66,0:13:49.03,Default,,0,0,0,,And that's what to do... Dialogue: 0,0:13:49.03,0:13:50.45,Default,,0,0,0,,...about this situation. Dialogue: 0,0:13:52.70,0:13:56.67,Default,,0,0,0,,You two. {\i1}Why{\i0} did you end up coming back? Dialogue: 0,0:13:59.34,0:14:01.13,Default,,0,0,0,,A real tearjerker, right? Dialogue: 0,0:14:01.13,0:14:03.97,Default,,0,0,0,,It's a great example of how the\NKnight will always come back Dialogue: 0,0:14:03.97,0:14:05.38,Default,,0,0,0,,when the Princess is in jeopardy. Dialogue: 0,0:14:05.38,0:14:09.85,Default,,0,0,0,,Though, he fell off his horse\Nbefore his glorious charge. Dialogue: 0,0:14:09.85,0:14:13.02,Default,,0,0,0,,So, you're the heathens\Nof the Legitimate Kingdom, Dialogue: 0,0:14:13.02,0:14:15.60,Default,,0,0,0,,who infiltrated our base? Dialogue: 0,0:14:16.60,0:14:19.11,Default,,0,0,0,,Mm, you have the look of a savage. Dialogue: 0,0:14:19.11,0:14:21.19,Default,,0,0,0,,In the name of our gods, Dialogue: 0,0:14:21.19,0:14:24.94,Default,,0,0,0,,I sentence you to death\Nby the Object's main guns. Dialogue: 0,0:14:26.07,0:14:27.86,Default,,0,0,0,,Elite witch. Dialogue: 0,0:14:27.87,0:14:31.58,Default,,0,0,0,,You, we'll interrogate using\Nhypnosis and electrodes. Dialogue: 0,0:14:31.58,0:14:33.70,Default,,0,0,0,,It won't take more than 30 minutes Dialogue: 0,0:14:33.70,0:14:36.71,Default,,0,0,0,,before you've divulged\Neverything that's in your head. Dialogue: 0,0:14:36.71,0:14:40.54,Default,,0,0,0,,Though, I doubt you'll get your personality back. Dialogue: 0,0:14:40.54,0:14:42.34,Default,,0,0,0,,And once that's done, Dialogue: 0,0:14:42.34,0:14:45.09,Default,,0,0,0,,we'll hang you from the main guns,\Nalive and stripped naked, Dialogue: 0,0:14:45.09,0:14:46.30,Default,,0,0,0,,until you freeze to death... Dialogue: 0,0:14:46.30,0:14:47.09,Default,,0,0,0,,Oh, no, I mean... Dialogue: 0,0:14:47.09,0:14:49.97,Default,,0,0,0,,Even once you've frozen to death,\Nwe'll leave you exposed out there! Dialogue: 0,0:14:49.97,0:14:53.60,Default,,0,0,0,,By seeing that, even those\Nsavages skulking out there in the wild Dialogue: 0,0:14:53.60,0:14:56.52,Default,,0,0,0,,will surely learn something\Nof the wrath of our gods! Dialogue: 0,0:14:56.52,0:14:57.81,Default,,0,0,0,,Hah! Dialogue: 0,0:14:57.81,0:14:59.48,Default,,0,0,0,,So, you blame your gods Dialogue: 0,0:14:59.48,0:15:02.52,Default,,0,0,0,,and show no regard for the\Nwartime conventions pertaining to POWs? Dialogue: 0,0:15:02.52,0:15:03.82,Default,,0,0,0,,Who's the savage here, you piece of... Dialogue: 0,0:15:03.82,0:15:05.23,Default,,0,0,0,,Shut up! Dialogue: 0,0:15:08.20,0:15:14.20,Default,,0,0,0,,Ah! Maintenance is complete on our Prometheus! Dialogue: 0,0:15:14.20,0:15:17.25,Default,,0,0,0,,The time of judgment is here! Dialogue: 0,0:15:35.22,0:15:37.64,Default,,0,0,0,,Look after the Princess for me. Dialogue: 0,0:15:37.64,0:15:39.56,Default,,0,0,0,,When I jump out there... Dialogue: 0,0:15:39.56,0:15:40.98,Default,,0,0,0,,Get down! Dialogue: 0,0:15:42.31,0:15:43.73,Default,,0,0,0,,Why you... Dialogue: 0,0:15:45.82,0:15:48.90,Default,,0,0,0,,You damn heathen! Dialogue: 0,0:15:48.90,0:15:50.32,Default,,0,0,0,,Get down! Dialogue: 0,0:15:58.58,0:16:00.46,Default,,0,0,0,,You sure gave me a scare. Dialogue: 0,0:16:00.46,0:16:03.29,Default,,0,0,0,,Boy! How did you rig that inside? Dialogue: 0,0:16:03.29,0:16:05.67,Default,,0,0,0,,The turbine's serial number. Dialogue: 0,0:16:05.67,0:16:08.30,Default,,0,0,0,,I worked out which parts\Nwould be installed on the Object Dialogue: 0,0:16:08.30,0:16:09.92,Default,,0,0,0,,during the next maintenance. Dialogue: 0,0:16:09.97,0:16:11.18,Default,,0,0,0,,I see. Dialogue: 0,0:16:11.18,0:16:15.22,Default,,0,0,0,,Thought you could destroy it\Nif you blew it up from the inside? Dialogue: 0,0:16:15.22,0:16:17.47,Default,,0,0,0,,But too bad for you. Dialogue: 0,0:16:17.47,0:16:19.52,Default,,0,0,0,,Our Object is not so frail Dialogue: 0,0:16:19.52,0:16:23.77,Default,,0,0,0,,that a rank and file soldier\Nrigging up some fireworks will affect it. Dialogue: 0,0:16:23.77,0:16:27.53,Default,,0,0,0,,The superiority of Objects\Nwill {\i1}never{\i0} be overturned! Dialogue: 0,0:16:27.53,0:16:31.74,Default,,0,0,0,,That is the absolute law of today's battlefield! Dialogue: 0,0:16:31.74,0:16:33.49,Default,,0,0,0,,Is that right? Dialogue: 0,0:16:33.49,0:16:35.66,Default,,0,0,0,,And do {\i1}you{\i0} know? Dialogue: 0,0:16:35.66,0:16:39.95,Default,,0,0,0,,In most Objects, even without\Nserious damage, if it's rendered inoperative, Dialogue: 0,0:16:39.96,0:16:41.96,Default,,0,0,0,,there's a classified materials safeguard device Dialogue: 0,0:16:41.96,0:16:43.29,Default,,0,0,0,,to prevent it from being seized by the enemy. Dialogue: 0,0:16:43.29,0:16:44.83,Default,,0,0,0,,There's a built-in self-destruct functionality Dialogue: 0,0:16:44.84,0:16:47.84,Default,,0,0,0,,that uses the special gas\Nfrom the low-grade stable plasma cannons, Dialogue: 0,0:16:47.84,0:16:50.17,Default,,0,0,0,,which is triggered autonomously by the system. Dialogue: 0,0:16:50.17,0:16:53.26,Default,,0,0,0,,And your Object is no exception. Dialogue: 0,0:16:53.26,0:16:55.64,Default,,0,0,0,,It's strictly regulated by a sensor Dialogue: 0,0:16:55.64,0:16:58.31,Default,,0,0,0,,and very little can make it go haywire, but... Dialogue: 0,0:16:58.31,0:17:01.89,Default,,0,0,0,,If that sensor's been removed\Nand a turbine gets blown up, Dialogue: 0,0:17:01.89,0:17:05.86,Default,,0,0,0,,you think the system would be\Ncapable of making the proper call? Dialogue: 0,0:17:05.86,0:17:09.44,Default,,0,0,0,,Remember this. Objects aren't absolute. Dialogue: 0,0:17:09.44,0:17:11.82,Default,,0,0,0,,Anything that's manmade can always... Dialogue: 0,0:17:15.32,0:17:17.78,Default,,0,0,0,,...be destroyed by man! Dialogue: 0,0:18:13.30,0:18:14.88,Default,,0,0,0,,Asshole! Dialogue: 0,0:18:14.88,0:18:16.84,Default,,0,0,0,,Call out a warning before you do that! Dialogue: 0,0:18:16.84,0:18:19.39,Default,,0,0,0,,The loud explosion had {\i1}me{\i0} panicking! Dialogue: 0,0:18:19.39,0:18:20.60,Default,,0,0,0,,Can you run?! Dialogue: 0,0:18:20.60,0:18:23.43,Default,,0,0,0,,Pick up one of the rifles\Nlying around and return fire! Dialogue: 0,0:18:25.31,0:18:27.56,Default,,0,0,0,,I won't let you escape! Dialogue: 0,0:18:27.56,0:18:32.27,Default,,0,0,0,,F-Fighting in the flesh-and-blood\Nand destroying an Object? Dialogue: 0,0:18:32.28,0:18:35.78,Default,,0,0,0,,You... You damn Devil! Dialogue: 0,0:18:35.78,0:18:37.20,Default,,0,0,0,,Qwenthur! Dialogue: 0,0:18:47.96,0:18:49.50,Default,,0,0,0,,Flatten them! Dialogue: 0,0:18:56.76,0:18:58.59,Default,,0,0,0,,Miss Frolaytia... Dialogue: 0,0:18:58.59,0:18:59.76,Default,,0,0,0,,She came! Dialogue: 0,0:18:59.76,0:19:01.35,Default,,0,0,0,,Well, gosh darn it! Dialogue: 0,0:19:01.35,0:19:05.10,Default,,0,0,0,,Looks like that Japanophile\Nis a seriously capable officer! Dialogue: 0,0:19:06.64,0:19:08.31,Default,,0,0,0,,I'm about the only officer Dialogue: 0,0:19:08.31,0:19:12.27,Default,,0,0,0,,who'd take a unilateral message\Nlike that seriously and actually come. Dialogue: 0,0:19:12.27,0:19:14.78,Default,,0,0,0,,Remember that, you rank and file fools! Dialogue: 0,0:19:17.45,0:19:20.11,Default,,0,0,0,,If we'd come this far and died, we'd be idiots! Dialogue: 0,0:19:20.12,0:19:21.24,Default,,0,0,0,,I guess so. Dialogue: 0,0:19:21.24,0:19:24.79,Default,,0,0,0,,Miss Frolaytia put her faith\Nin us and came all this way. Dialogue: 0,0:19:25.75,0:19:28.91,Default,,0,0,0,,We had to do something worthy of her faith. Dialogue: 0,0:19:28.92,0:19:30.75,Default,,0,0,0,,Let's go, Princess Milinda. Dialogue: 0,0:19:31.71,0:19:33.13,Default,,0,0,0,,Yes! Dialogue: 0,0:19:35.38,0:19:40.22,Default,,0,0,0,,A flesh-and-blood engineer\Nemerged victorious against that Object... Dialogue: 0,0:19:41.39,0:19:46.52,Default,,0,0,0,,Objects and the very nature\Nof war may change now. Dialogue: 0,0:19:48.31,0:19:49.73,Default,,0,0,0,,To those people, Dialogue: 0,0:19:49.73,0:19:54.69,Default,,0,0,0,,we might've seemed almost\Nas monstrous as Objects. Dialogue: 0,0:19:54.69,0:19:56.23,Default,,0,0,0,,Yeah. Dialogue: 0,0:19:56.23,0:19:58.03,Default,,0,0,0,,This is war. Dialogue: 0,0:19:58.03,0:19:59.78,Default,,0,0,0,,They're the ones who\Nignored the white flag first Dialogue: 0,0:19:59.78,0:20:03.82,Default,,0,0,0,,and reminded us of that. Dialogue: 0,0:20:03.83,0:20:05.28,Default,,0,0,0,,But thanks to Objects, Dialogue: 0,0:20:05.29,0:20:10.54,Default,,0,0,0,,it looks like we'd all forgotten\Nthe gravity of the word "war". Dialogue: 0,0:20:24.68,0:20:26.01,Default,,0,0,0,,Oh, here they are! Dialogue: 0,0:20:26.01,0:20:27.18,Default,,0,0,0,,Those gentlemen are the ones... Dialogue: 0,0:20:27.18,0:20:28.27,Default,,0,0,0,,Oh, my! Dialogue: 0,0:20:28.27,0:20:29.73,Default,,0,0,0,,So, the hall's back there. Dialogue: 0,0:20:29.73,0:20:32.60,Default,,0,0,0,,Or more like, you {\i1}are{\i0} nobility, right? Dialogue: 0,0:20:32.60,0:20:36.32,Default,,0,0,0,,You're the first person I've seen\Nwho looks worse than me in formal wear. Dialogue: 0,0:20:36.32,0:20:39.65,Default,,0,0,0,,Shut up. It's not like you're much better. Dialogue: 0,0:20:39.65,0:20:41.36,Default,,0,0,0,,Your tie is crooked. Dialogue: 0,0:20:41.36,0:20:42.28,Default,,0,0,0,,Whoops... Dialogue: 0,0:20:43.03,0:20:45.70,Default,,0,0,0,,Awaiting us upon our return to our nation Dialogue: 0,0:20:45.70,0:20:48.58,Default,,0,0,0,,was a barrage of praise, hailing us as heroes. Dialogue: 0,0:20:48.58,0:20:52.21,Default,,0,0,0,,And today, it seems we're to be\Ncelebrated for our achievements Dialogue: 0,0:20:52.21,0:20:54.42,Default,,0,0,0,,and given commendations. Dialogue: 0,0:20:54.42,0:20:56.71,Default,,0,0,0,,I thought this was some kind\Nof joke at first, but... Dialogue: 0,0:20:56.71,0:20:58.96,Default,,0,0,0,,Looks like they're serious. Dialogue: 0,0:20:58.96,0:21:03.59,Default,,0,0,0,,That's just how awe-inspiring\Nyour accomplished was. Dialogue: 0,0:21:03.59,0:21:04.80,Default,,0,0,0,,Whoa-ho-ho! Dialogue: 0,0:21:04.80,0:21:05.55,Default,,0,0,0,,Or more like, Dialogue: 0,0:21:05.55,0:21:08.51,Default,,0,0,0,,isn't this way off-the-charts\Nrewarding, Miss Frolaytia?! Dialogue: 0,0:21:08.52,0:21:10.47,Default,,0,0,0,,It's almost brutal. Dialogue: 0,0:21:10.48,0:21:13.31,Default,,0,0,0,,I believe I'm dressed appropriately\Nfor the time, place, and occasion. Dialogue: 0,0:21:13.31,0:21:14.19,Default,,0,0,0,,So... Dialogue: 0,0:21:14.19,0:21:15.73,Default,,0,0,0,,Come on. Dialogue: 0,0:21:15.73,0:21:17.15,Default,,0,0,0,,Princess! Dialogue: 0,0:21:17.15,0:21:19.90,Default,,0,0,0,,I thought I'd heard that you\Nwent on to the next battlefront Dialogue: 0,0:21:19.90,0:21:22.44,Default,,0,0,0,,with the newly advanced\Nand improved Baby Magnum... Dialogue: 0,0:21:22.44,0:21:25.11,Default,,0,0,0,,It seems there's something\Nshe wants to say to you two, Dialogue: 0,0:21:25.12,0:21:27.53,Default,,0,0,0,,so we delayed her departure a little. Dialogue: 0,0:21:30.00,0:21:31.83,Default,,0,0,0,,Go on, Milinda. Dialogue: 0,0:21:31.83,0:21:34.54,Default,,0,0,0,,Thank you, both of you. Dialogue: 0,0:21:34.54,0:21:37.88,Default,,0,0,0,,For saving me. Dialogue: 0,0:21:37.88,0:21:41.59,Default,,0,0,0,,I hadn't thanked you properly yet, so... Dialogue: 0,0:21:41.59,0:21:44.97,Default,,0,0,0,,Neither had we. Princess, all that time... Dialogue: 0,0:21:44.97,0:21:47.26,Default,,0,0,0,,...you'd been fighting those\Nmonsters by yourself, Dialogue: 0,0:21:47.26,0:21:50.51,Default,,0,0,0,,and we'd never even thought\Nabout what that really meant. Dialogue: 0,0:21:50.52,0:21:54.10,Default,,0,0,0,,So, thank you, Princess. Dialogue: 0,0:21:54.10,0:21:56.19,Default,,0,0,0,,For keeping us safe. Dialogue: 0,0:22:08.49,0:22:11.12,Default,,0,0,0,,Having become famous because of this incident, Dialogue: 0,0:22:11.12,0:22:14.08,Default,,0,0,0,,I'm thinking I'll gain the privilege\Nof accessing the nation's database, Dialogue: 0,0:22:14.08,0:22:19.04,Default,,0,0,0,,letting me take a huge shortcut\Non my way to becoming a licensed designer. Dialogue: 0,0:22:19.04,0:22:22.59,Default,,0,0,0,,And this also gave Havia plenty\Nof stature to join the peerage. Dialogue: 0,0:22:22.59,0:22:25.22,Default,,0,0,0,,After this, he says he plans to\Nresign his post, return to the country, Dialogue: 0,0:22:25.22,0:22:28.72,Default,,0,0,0,,and fully enjoy the lifestyle of the rich. Dialogue: 0,0:22:28.72,0:22:31.14,Default,,0,0,0,,Hey, we're pretty big winners at life, aren't we? Dialogue: 0,0:22:31.14,0:22:33.56,Default,,0,0,0,,It was worth almost dying, wasn't it? Dialogue: 0,0:22:33.56,0:22:35.56,Default,,0,0,0,,And now, a big round of applause for the two men Dialogue: 0,0:22:35.56,0:22:38.52,Default,,0,0,0,,who fought in the flesh-and-blood\Nand destroyed an Object. Dialogue: 0,0:22:39.94,0:22:42.15,Default,,0,0,0,,Such specialized and superb\Ncapabilities in battle! Dialogue: 0,0:22:42.15,0:22:45.15,Default,,0,0,0,,With the hope that they will continue\Nto utilize it for the good of the world, Dialogue: 0,0:22:45.15,0:22:48.74,Default,,0,0,0,,let us smile and send them on\Ntheir way to their next battlefront! Dialogue: 0,0:22:48.74,0:22:49.45,Default,,0,0,0,,Huh? Dialogue: 0,0:22:49.45,0:22:51.16,Default,,0,0,0,,Hey, what'd he just say? Dialogue: 0,0:22:54.79,0:22:56.00,Default,,0,0,0,,Hey, listen up, Hero. Dialogue: 0,0:22:56.00,0:22:57.71,Default,,0,0,0,,This doesn't look like a candid camera moment. Dialogue: 0,0:22:57.71,0:23:00.04,Default,,0,0,0,,Those old men over there are talking. Dialogue: 0,0:23:00.04,0:23:01.79,Default,,0,0,0,,About things like where to post us. Dialogue: 0,0:23:01.80,0:23:03.34,Default,,0,0,0,,Post us? Dialogue: 0,0:23:03.34,0:23:05.09,Default,,0,0,0,,Is that a done deal? Dialogue: 0,0:23:05.09,0:23:07.51,Default,,0,0,0,,It looks like they plan\Nto make us do joint operations Dialogue: 0,0:23:07.51,0:23:10.26,Default,,0,0,0,,with the Princess's Object. Dialogue: 0,0:23:11.43,0:23:13.06,Default,,0,0,0,,We've been had! Dialogue: 0,0:23:18.69,0:23:22.56,Default,,0,0,0,,Hey, you know that medal? Dialogue: 0,0:23:22.57,0:23:26.11,Default,,0,0,0,,It wasn't an advance for a\Ndouble promotion, was it? Dialogue: 0,0:23:26.11,0:23:27.82,Default,,0,0,0,,Hell if I know. Dialogue: 0,0:23:30.82,0:23:32.53,Default,,0,0,0,,We're back... Dialogue: 0,0:23:32.53,0:23:34.87,Default,,0,0,0,,...battlefield, you asshole. Dialogue: 0,0:23:41.40,0:23:44.08,Default,,0,0,0,,"Tom Thumb Races Through the Oil Field". Dialogue: 0,0:23:43.44,0:23:49.92,Def_Top,,0,0,0,,"Tom Thumb Races Through the Oil Field\NBattle to Blockade the Gibraltar I" Dialogue: 0,0:23:44.08,0:23:47.57,Default,,0,0,0,,"Battle to Blockade the Gibraltar I". |