[Kappa]Heavy_Object_-_02(BS11_Hi10P_720p_AAC)[5BE67879].ass
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Additional Info | [Script Info] ; Script generated by Aegisub 3.2.2 ; http://www.aegisub.org/ Title: Heavy Object 02 ScriptType: v4.00+ WrapStyle: 0 ScaledBorderAndShadow: yes YCbCr Matrix: TV.709 PlayResX: 1280 PlayResY: 720 PlayDepth: 16 Original Script: Senketsu subs [Aegisub Project Garbage] Last Style Storage: heavyobject Audio File: [Kappa]Heavy_Object_-_02(BS11_Hi10P_720p_AAC)[5BE67879].mkv Video File: [Kappa]Heavy_Object_-_02(BS11_Hi10P_720p_AAC)[5BE67879].mkv Video AR Mode: 4 Video AR Value: 1.777778 Video Zoom Percent: 0.500000 Scroll Position: 66 Active Line: 79 Video Position: 10057 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Klavika Bd,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,2.5,0,2,0,0,32,0 Style: Def_Top,Klavika Bd,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,0,0,0,0,100,100,0,0,1,2.5,0,8,0,0,32,0 Style: Def_Ita,Klavika Bd,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,0,-1,0,0,100,100,0,0,1,2.5,0,2,0,0,32,0 Style: Def_I-T,Klavika Bd,44,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,0,-1,0,0,100,100,0,0,1,2.5,0,8,0,0,32,0 Style: OP,BudHand,42,&H00C00000,&H00FF8000,&H00FFFFFF,&H00000000,-1,0,0,0,100,100,0,0,1,2,0,3,0,16,16,0 Style: EPTITLE,Sundayscript,40,&H00FFFFFF,&H00FFFFFF,&H00000000,&H00000000,-1,0,0,0,100,100,0,0,1,1,2.5,2,0,0,32,0 Style: TITLEPREVIEW,Caladea,60,&H00D7D7D7,&H00FFFFFF,&H60000000,&H00000000,-1,0,0,0,100,100,0,0,1,3,0,8,0,0,32,0 Style: TITLEPREVIEW2,Caladea,60,&HFFD7D7D7,&H00FFFFFF,&H20C0B000,&H00000000,-1,0,0,0,100,100,0,0,1,6.5,0,8,0,0,32,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:33.45,0:00:37.03,Default,,0,0,0,,The time that passed was like a nightmare. Dialogue: 0,0:00:38.49,0:00:40.47,Default,,0,0,0,,Approaching enemy Object confirmed! Dialogue: 0,0:00:41.90,0:00:43.54,Default,,0,0,0,,Issue orders for Category 1 Combat Stations. Dialogue: 0,0:00:43.54,0:00:46.00,Default,,0,0,0,,--Prepare the Baby Magnum to sortie.\N--Before dawn, the day after Dialogue: 0,0:00:46.00,0:00:48.52,Default,,0,0,0,,we'd happily gone deer hunting...\NThat's when it came. Dialogue: 0,0:00:51.26,0:00:52.23,Default,,0,0,0,,This is the real deal! Dialogue: 0,0:00:52.53,0:00:54.56,Default,,0,0,0,,Look alive, boys! Dialogue: 0,0:00:56.78,0:00:58.93,Default,,0,0,0,,We're looking at 300 seconds\Nuntil rated output. Dialogue: 0,0:00:59.02,0:01:02.31,Default,,0,0,0,,System contact. Starting boot-up sequence. Dialogue: 0,0:01:02.64,0:01:04.42,Default,,0,0,0,,Running system check. Dialogue: 0,0:01:06.28,0:01:09.05,Default,,0,0,0,,Power reactor has reached rated output. Dialogue: 0,0:01:09.57,0:01:10.93,Default,,0,0,0,,System, all green. Dialogue: 0,0:01:11.48,0:01:15.01,Default,,0,0,0,,Baby Magnum, Milinda Brantini, moving out. Dialogue: 0,0:01:27.77,0:01:30.34,Default,,0,0,0,,An Object given birth by a world power Dialogue: 0,0:01:30.34,0:01:31.77,Default,,0,0,0,,known as the Faith Organization. Dialogue: 0,0:01:32.41,0:01:36.64,Default,,0,0,0,,Based on its unique shape, we called it... Dialogue: 0,0:01:36.64,0:01:38.25,Default,,0,0,0,,...the Water Strider. Dialogue: 0,0:01:39.07,0:01:41.65,Default,,0,0,0,,As in, the insect that skates on water. Dialogue: 0,0:02:22.06,0:02:24.84,Default,,0,0,0,,With massive firepower\Nand extremely thick armor... Dialogue: 0,0:02:25.23,0:02:27.08,Default,,0,0,0,,in a battle between two Objects... Dialogue: 0,0:02:28.31,0:02:31.66,Default,,0,0,0,,the first one to achieve\Nan advantageous firing position wins. Dialogue: 0,0:02:31.82,0:02:33.99,Default,,0,0,0,,So it tends to be a fight for positioning. Dialogue: 0,0:02:34.48,0:02:37.35,Default,,0,0,0,,Sending data on enemy position\Nand path projections. Dialogue: 0,0:02:37.55,0:02:39.52,Default,,0,0,0,,Absolutely do {\i1}not{\i0} let it get behind you. Dialogue: 0,0:02:39.90,0:02:43.24,Default,,0,0,0,,Due to that, Objects are endowed\Nwith high-speed mobility Dialogue: 0,0:02:43.24,0:02:45.84,Default,,0,0,0,,that is incongruous with its enormous bulk, but... Dialogue: 0,0:02:47.16,0:02:49.18,Default,,0,0,0,,It's a game of tag with\Nthe mountains between them. Dialogue: 0,0:02:49.62,0:02:51.47,Default,,0,0,0,,They're both about as fast as the other, too. Dialogue: 0,0:02:52.27,0:02:54.21,Default,,0,0,0,,We'll just have to gamble on her instincts. Dialogue: 0,0:02:54.83,0:02:58.41,Default,,0,0,0,,That's right. I should've been\Nquick about remembering it. Dialogue: 0,0:02:59.03,0:03:01.34,Default,,0,0,0,,The real issue that had the Princess worried. Dialogue: 0,0:03:06.27,0:03:12.19,Default,,0,0,0,,That a second gen Object,\Nspecialized for combat in a specific environment, Dialogue: 0,0:03:12.25,0:03:17.15,Default,,0,0,0,,exhibits performance far superior\Nto that of a multi-role first gen. Dialogue: 0,0:03:21.07,0:03:24.73,Default,,0,0,0,,The issue that she might lose. Dialogue: 0,0:03:34.39,0:03:35.82,Default,,0,0,0,,Baby Magnum is taking fire! Dialogue: 0,0:03:35.82,0:03:37.21,Default,,0,0,0,,Propulsion unit damaged! Dialogue: 0,0:03:37.21,0:03:39.72,Default,,0,0,0,,Mobility has been reduced to 12%! Dialogue: 0,0:03:42.60,0:03:44.16,Default,,0,0,0,,Second wave, incoming! Dialogue: 0,0:04:14.66,0:04:17.48,Default,,0,0,0,,I thought it was completely over at that point. Dialogue: 0,0:04:18.57,0:04:22.28,Default,,0,0,0,,But for us, it was that moment... Dialogue: 0,0:04:23.32,0:04:24.59,Default,,0,0,0,,...that marked the start... Dialogue: 0,0:04:26.84,0:04:28.04,Default,,0,0,0,,...of the real nightmare. Dialogue: 0,0:04:50.96,0:04:53.08,OP,,0,0,0,,{\be5}Hey brother, ready for this fight? Dialogue: 0,0:04:53.08,0:04:55.50,OP,,0,0,0,,{\be5}It's go for broke, live or die Dialogue: 0,0:04:55.50,0:04:59.63,OP,,0,0,0,,{\be5}To those days of being scared\Nand just coping, bye bye bye Dialogue: 0,0:04:59.67,0:05:02.09,OP,,0,0,0,,{\be5}Don't stop!! Plowing through\Nbullets falling thick and fast Dialogue: 0,0:05:02.09,0:05:04.34,OP,,0,0,0,,{\be5}Get up!! Brilliantly nail that 2-step Dialogue: 0,0:05:04.34,0:05:08.76,OP,,0,0,0,,{\be5}Shut up!! Stow that\Nwhining and try, try, try Dialogue: 0,0:05:08.77,0:05:11.64,OP,,0,0,0,,{\be5}Right now, even if everyone and\Nanyone and everything and anything... Dialogue: 0,0:05:11.64,0:05:14.10,OP,,0,0,0,,{\be5}...look away and make a break for it Dialogue: 0,0:05:14.10,0:05:18.19,OP,,0,0,0,,{\be5}You alone, I'll never abandon Dialogue: 0,0:05:18.19,0:05:22.94,OP,,0,0,0,,{\be5}Let's go!! One more chance!!\NLet's change this darn scene Dialogue: 0,0:05:22.95,0:05:25.53,OP,,0,0,0,,{\be5}Right now, tens of\Nthousands of times if need be Dialogue: 0,0:05:25.53,0:05:27.41,OP,,0,0,0,,{\be5}It's just about\Nshowing that I can overcome Dialogue: 0,0:05:27.41,0:05:30.37,OP,,0,0,0,,{\be5}Overcoming even\Nthose tears and that pain Dialogue: 0,0:05:30.37,0:05:33.33,OP,,0,0,0,,{\be5}Going on to that next,\Nas yet unseen stage Dialogue: 0,0:05:33.33,0:05:36.83,OP,,0,0,0,,{\be5}That's right, as many times\Nas it takes, one more try!! Dialogue: 0,0:05:36.83,0:05:41.55,OP,,0,0,0,,{\be5}Let's go!! One more chance!!\NShow them that spirit Dialogue: 0,0:05:41.55,0:05:44.26,OP,,0,0,0,,{\be5}Right now, tens of\Nthousands of times if need be Dialogue: 0,0:05:44.26,0:05:46.26,OP,,0,0,0,,{\be5}I can just crawl my way there Dialogue: 0,0:05:46.26,0:05:47.51,OP,,0,0,0,,{\be5}We believe, right?! Dialogue: 0,0:05:47.51,0:05:52.14,OP,,0,0,0,,{\be5}That pain will someday become\Nstrength that's there for someone Dialogue: 0,0:05:52.14,0:05:55.02,OP,,0,0,0,,{\be5}That's right, we can make\Nit happen, one more try!! Dialogue: 0,0:05:55.02,0:05:57.61,OP,,0,0,0,,{\be5}We're not gonna walk away!! Dialogue: 0,0:05:58.96,0:06:02.13,EPTITLE,,0,0,0,,{\pos(335,580)\4a&H80&\be5}The Little Soldiers Who Tie Down Gulliver\NThe Snowy Deep Winter Battle of Alaska II Dialogue: 0,0:06:09.74,0:06:10.31,Default,,0,0,0,,Hey... Dialogue: 0,0:06:11.19,0:06:13.39,Default,,0,0,0,,Why is it aiming at us? Dialogue: 0,0:06:15.74,0:06:18.60,Default,,0,0,0,,If an Object loses, you raise\Nthe white flag and it's over, right? Dialogue: 0,0:06:18.97,0:06:19.98,Default,,0,0,0,,So, why? Dialogue: 0,0:06:20.50,0:06:24.15,Default,,0,0,0,,Quit taking your sweet time!\NHurry up and raise the white flag already! Dialogue: 0,0:06:24.59,0:06:25.45,Default,,0,0,0,,This signal... Dialogue: 0,0:06:26.11,0:06:27.00,Default,,0,0,0,,The white flag? Dialogue: 0,0:06:27.10,0:06:28.10,Default,,0,0,0,,That's probably it. Dialogue: 0,0:06:28.41,0:06:29.48,Default,,0,0,0,,This should get that bastard to... Dialogue: 0,0:06:31.04,0:06:33.51,Default,,0,0,0,,Don't they... hear it?! Dialogue: 0,0:06:33.78,0:06:37.41,Default,,0,0,0,,It's not as if there's a\Nformal treaty to that effect... Dialogue: 0,0:06:37.50,0:06:39.75,Default,,0,0,0,,Don't tell me those bastards are ignoring it?! Dialogue: 0,0:06:40.21,0:06:41.25,Default,,0,0,0,,Run... Dialogue: 0,0:06:41.42,0:06:42.84,Default,,0,0,0,,Run! Dialogue: 0,0:06:59.42,0:07:01.43,Default,,0,0,0,,Damn it! White flag, my ass! Dialogue: 0,0:07:01.64,0:07:03.40,Default,,0,0,0,,They're ignoring it and gunning to keep going! Dialogue: 0,0:07:03.61,0:07:07.11,Default,,0,0,0,,We have to run or we'll get\Nmassacred like a troop of ants! Dialogue: 0,0:07:07.11,0:07:09.03,Default,,0,0,0,,Send out all the UAVs! Dialogue: 0,0:07:09.07,0:07:12.62,Default,,0,0,0,,Fly the UAVs and keep it occupied! Dialogue: 0,0:07:12.62,0:07:14.95,Default,,0,0,0,,...to make it so that monster\Ncan't get through! Dialogue: 0,0:07:14.95,0:07:16.83,Default,,0,0,0,,Destroy the classified data! Dialogue: 0,0:07:16.83,0:07:20.58,Default,,0,0,0,,I thought we raised the white flag! Dialogue: 0,0:07:20.58,0:07:23.58,Default,,0,0,0,,But... run where? Dialogue: 0,0:07:26.10,0:07:28.86,Default,,0,0,0,,Damn it... The way it moves is so creepy. Dialogue: 0,0:07:29.02,0:07:30.24,Default,,0,0,0,,That Object Dialogue: 0,0:07:30.48,0:07:33.58,Default,,0,0,0,,is probably fundamentally the same\Nas the Princess's Baby Magnum Dialogue: 0,0:07:33.72,0:07:35.91,Default,,0,0,0,,and has an electrostatic levitation drive. Dialogue: 0,0:07:36.26,0:07:38.72,Default,,0,0,0,,So, it can do a minimum of 300 klicks an hour. Dialogue: 0,0:07:41.69,0:07:45.77,Default,,0,0,0,,And it should be quite a strain\Nto hold up its own weight on those legs, Dialogue: 0,0:07:45.77,0:07:48.32,Default,,0,0,0,,but thanks to them,\Nslopes and rocky areas pose no problems. Dialogue: 0,0:07:50.19,0:07:52.53,Default,,0,0,0,,There's nowhere on this battlefield\Nthat we can get away from it... Dialogue: 0,0:07:52.53,0:07:54.62,Default,,0,0,0,,So you're just going to stand there and die?! Dialogue: 0,0:07:54.62,0:07:56.45,Default,,0,0,0,,Forget all that! Run! Dialogue: 0,0:08:17.18,0:08:20.27,Default,,0,0,0,,We got... lucky. Dialogue: 0,0:08:20.27,0:08:22.10,Default,,0,0,0,,Just a little more this way and... Dialogue: 0,0:08:23.69,0:08:25.52,Default,,0,0,0,,No, it wasn't luck! Dialogue: 0,0:08:25.52,0:08:28.48,Default,,0,0,0,,They're after the maintenance facilities! Dialogue: 0,0:08:28.48,0:08:31.03,Default,,0,0,0,,Get away from any vehicles\Nthat have to do with Objects! Dialogue: 0,0:08:31.03,0:08:32.74,Default,,0,0,0,,Or you'll get taken out with them! Dialogue: 0,0:08:41.41,0:08:42.58,Default,,0,0,0,,We're done for... Dialogue: 0,0:08:42.58,0:08:44.29,Default,,0,0,0,,Once it wipes out the facilities, Dialogue: 0,0:08:44.29,0:08:45.88,Default,,0,0,0,,it'll be our turn next. Dialogue: 0,0:08:53.80,0:08:55.43,Default,,0,0,0,,We're dead... Dialogue: 0,0:09:11.61,0:09:13.65,Default,,0,0,0,,Why are we alive? Dialogue: 0,0:09:13.65,0:09:15.45,Default,,0,0,0,,H-Hell if I know. Dialogue: 0,0:09:15.45,0:09:16.91,Default,,0,0,0,,Never mind that. Let's go. Dialogue: 0,0:09:16.91,0:09:18.24,Default,,0,0,0,,I don't know what the situation is, Dialogue: 0,0:09:18.24,0:09:21.49,Default,,0,0,0,,but moving now might be\Nthe difference between life and death. Dialogue: 0,0:09:24.96,0:09:27.92,Default,,0,0,0,,An SOS signal... Dialogue: 0,0:09:27.92,0:09:29.96,Default,,0,0,0,,It's the Elite Princess. Dialogue: 0,0:09:29.96,0:09:32.51,Default,,0,0,0,,I get it now. That bastard\Nreceived this, too, and... Dialogue: 0,0:09:34.51,0:09:36.26,Default,,0,0,0,,Hey! Blue blood and student! Dialogue: 0,0:09:36.30,0:09:38.30,Default,,0,0,0,,Run while you can! Dialogue: 0,0:09:38.30,0:09:40.85,Default,,0,0,0,,One mountain over, there's a big ravine. Dialogue: 0,0:09:40.85,0:09:42.10,Default,,0,0,0,,Once we cross the suspension bridge, Dialogue: 0,0:09:42.10,0:09:44.14,Default,,0,0,0,,that giant won't be able to come after us. Dialogue: 0,0:09:44.14,0:09:46.31,Default,,0,0,0,,There's a chance we can get clear of that thing. Dialogue: 0,0:09:46.31,0:09:49.27,Default,,0,0,0,,But... the Princess is... Dialogue: 0,0:09:49.27,0:09:51.15,Default,,0,0,0,,You damn idiot! Dialogue: 0,0:09:51.15,0:09:53.98,Default,,0,0,0,,What do you think that SOS signal is for?! Dialogue: 0,0:09:53.98,0:09:56.82,Default,,0,0,0,,That girl is letting the enemy\Nintercept it on purpose! Dialogue: 0,0:09:56.82,0:10:00.41,Default,,0,0,0,,She's drawing their attention,\Nso that we don't get summarily massacred! Dialogue: 0,0:10:00.41,0:10:03.24,Default,,0,0,0,,Are you going to let that effort go to waste?! Dialogue: 0,0:10:06.87,0:10:10.29,Default,,0,0,0,,No way... She's a girl who's\Nabout fourteen years old, right? Dialogue: 0,0:10:10.29,0:10:14.05,Default,,0,0,0,,The sort of girl who'll make\Nherself the decoy to save us, right? Dialogue: 0,0:10:14.05,0:10:17.05,Default,,0,0,0,,To just abandon her and run? Dialogue: 0,0:10:17.05,0:10:18.01,Default,,0,0,0,,Are you serious?! Dialogue: 0,0:10:18.05,0:10:19.89,Default,,0,0,0,,But our only choice is to run! Dialogue: 0,0:10:19.89,0:10:22.85,Default,,0,0,0,,Either way, that Princess is going to be killed. Dialogue: 0,0:10:22.85,0:10:27.02,Default,,0,0,0,,In that case, we'd better get away\Nbefore that Object comes back. Dialogue: 0,0:10:27.02,0:10:29.40,Default,,0,0,0,,Don't give me that crap! Do you get it?! Dialogue: 0,0:10:29.40,0:10:31.40,Default,,0,0,0,,In a situation like this where\Nmorals have gone out the window, Dialogue: 0,0:10:31.40,0:10:34.02,Default,,0,0,0,,do you know what'll happen to\Nher if the enemy captures her?! Dialogue: 0,0:10:34.02,0:10:37.61,Default,,0,0,0,,Then, can {\i1}you{\i0} fight against that Object?! Dialogue: 0,0:10:37.61,0:10:40.03,Default,,0,0,0,,If you could stand up to that\Nmonster all by yourself Dialogue: 0,0:10:40.03,0:10:43.41,Default,,0,0,0,,and rescue the Princess or\Nsomething, that'd be fantastic! Dialogue: 0,0:10:43.41,0:10:46.16,Default,,0,0,0,,But can you actually do {\i1}anything{\i0}?! Well?! Dialogue: 0,0:10:46.16,0:10:50.54,Default,,0,0,0,,A person is as good as dust the\Nmoment he pops up on the radar. Dialogue: 0,0:10:50.54,0:10:53.50,Default,,0,0,0,,There's nothing we can do anymore. Dialogue: 0,0:10:59.68,0:11:01.68,Default,,0,0,0,,Isn't that Princess the one Dialogue: 0,0:11:01.68,0:11:05.26,Default,,0,0,0,,who's been fighting against\Nmonsters like that for us? Dialogue: 0,0:11:05.26,0:11:07.22,Default,,0,0,0,,Monsters that scare the wits out of grown men, Dialogue: 0,0:11:07.22,0:11:08.85,Default,,0,0,0,,even when there are this many of us... Dialogue: 0,0:11:08.85,0:11:12.44,Default,,0,0,0,,Monsters that make us die of shock,\Njust by being in its crosshairs... Dialogue: 0,0:11:12.48,0:11:15.15,Default,,0,0,0,,To protect us against monsters like that, Dialogue: 0,0:11:15.15,0:11:17.61,Default,,0,0,0,,she's fought for us all by herself! Dialogue: 0,0:11:17.61,0:11:20.86,Default,,0,0,0,,Hand it over! Hand over that rifle! Dialogue: 0,0:11:20.86,0:11:22.66,Default,,0,0,0,,Are you seriously going? Dialogue: 0,0:11:29.41,0:11:32.58,Default,,0,0,0,,Not like... I have a choice... Dialogue: 0,0:11:34.79,0:11:37.46,Default,,0,0,0,,Like you believe it? Dialogue: 0,0:11:37.46,0:11:40.63,Default,,0,0,0,,That if we get across the ravine,\Nwe can make good our escape? Dialogue: 0,0:11:40.63,0:11:44.14,Default,,0,0,0,,It looks like the Princess means to buy us time, Dialogue: 0,0:11:44.14,0:11:48.06,Default,,0,0,0,,but she probably won't be able\Nto buy enough by herself. Dialogue: 0,0:11:48.06,0:11:50.39,Default,,0,0,0,,It'll be dicey unless someone goes. Dialogue: 0,0:11:50.39,0:11:52.77,Default,,0,0,0,,If we want to realistically survive, Dialogue: 0,0:11:54.73,0:11:58.69,Default,,0,0,0,,instead of passing the buck. Dialogue: 0,0:12:18.71,0:12:20.76,Default,,0,0,0,,Damn it all. Where the heck am I? Dialogue: 0,0:12:20.76,0:12:22.34,Default,,0,0,0,,To think that I've been doing this war thing Dialogue: 0,0:12:22.34,0:12:24.68,Default,,0,0,0,,without even being able\Nto get a fix on my location... Dialogue: 0,0:12:24.68,0:12:27.30,Default,,0,0,0,,Just how dependent have I been... Dialogue: 0,0:12:36.98,0:12:39.36,Default,,0,0,0,,Oh, yeah. If I remember right... Dialogue: 0,0:12:50.41,0:12:53.25,Default,,0,0,0,,Hey, f... nd her. Over here! Dialogue: 0,0:12:53.25,0:12:54.75,Default,,0,0,0,,That way... Dialogue: 0,0:13:03.09,0:13:04.38,Default,,0,0,0,,Yeah, right? Dialogue: 0,0:13:04.38,0:13:09.05,Default,,0,0,0,,Huh. So, this is one of the\Nmighty Elites of the Legitimate Kingdom. Dialogue: 0,0:13:12.31,0:13:13.93,Default,,0,0,0,,Princess! Dialogue: 0,0:13:13.93,0:13:17.27,Default,,0,0,0,,Damn it! She's been captured,\Njust like I was afraid of! Dialogue: 0,0:13:20.90,0:13:22.78,Default,,0,0,0,,The Object isn't here. Dialogue: 0,0:13:22.78,0:13:25.15,Default,,0,0,0,,Did it go back for maintenance or something? Dialogue: 0,0:13:25.15,0:13:28.37,Default,,0,0,0,,In other words, if I can do\Nsomething about those four, Dialogue: 0,0:13:28.37,0:13:31.20,Default,,0,0,0,,I can save the Princess. Dialogue: 0,0:13:32.66,0:13:34.29,Default,,0,0,0,,Do something... Dialogue: 0,0:13:36.79,0:13:39.08,Default,,0,0,0,,As in, use this thing? Dialogue: 0,0:13:39.08,0:13:41.84,Default,,0,0,0,,Damn it, cut the crap! Dialogue: 0,0:13:41.84,0:13:43.71,Default,,0,0,0,,I'm on a battlefield here. Dialogue: 0,0:13:43.71,0:13:46.63,Default,,0,0,0,,I'm in a world where killing is\Nthe more natural thing to do. Dialogue: 0,0:13:46.63,0:13:51.26,Default,,0,0,0,,And we've been foisting off this stuff\Nonto that girl all this time? Dialogue: 0,0:13:57.35,0:13:58.90,Default,,0,0,0,,That's a human being, man. Dialogue: 0,0:13:58.90,0:14:00.61,Default,,0,0,0,,Not a paper target. Dialogue: 0,0:14:00.61,0:14:03.73,Default,,0,0,0,,Just like us. Human beings protected\Nby Objects and spoiled by peace... Dialogue: 0,0:14:03.73,0:14:07.99,Default,,0,0,0,,Let's test the durability of the\Nmighty Elite's special suit. Dialogue: 0,0:14:08.03,0:14:09.70,Default,,0,0,0,,Once the Object comes back, Dialogue: 0,0:14:09.74,0:14:12.53,Default,,0,0,0,,we'll tie up both her wrists and hook her onto it. Dialogue: 0,0:14:12.53,0:14:16.54,Default,,0,0,0,,We can see if she gets stripped naked\Nor not getting dragged back to base. Dialogue: 0,0:14:16.58,0:14:19.54,Default,,0,0,0,,Nah, I gotta think she'll be mincemeat by then. Dialogue: 0,0:14:20.67,0:14:23.63,Default,,0,0,0,,More like, what're you gonna do\Nif she's still alive after that? Dialogue: 0,0:14:23.63,0:14:25.51,Default,,0,0,0,,Oh, yeah. Come to think of it, Dialogue: 0,0:14:25.51,0:14:26.92,Default,,0,0,0,,I think the Torture Room guys were saying Dialogue: 0,0:14:26.92,0:14:30.26,Default,,0,0,0,,that their tools get rusty if they\Nstay unused for long and it's a problem. Dialogue: 0,0:14:30.26,0:14:31.89,Default,,0,0,0,,The {\i1}interrogation{\i0} room, you mean. Dialogue: 0,0:14:31.89,0:14:34.14,Default,,0,0,0,,So her body'll get tested after her clothes, huh? Dialogue: 0,0:14:34.14,0:14:36.85,Default,,0,0,0,,Before it gets to that,\Nhow about {\i1}we{\i0} do some testing first? Dialogue: 0,0:14:36.85,0:14:39.02,Default,,0,0,0,,Ooh, good idea! Wanna? Dialogue: 0,0:14:41.27,0:14:42.90,Default,,0,0,0,,Human beings... Dialogue: 0,0:14:42.94,0:14:46.03,Default,,0,0,0,,Those down there... No, they're not. Dialogue: 0,0:14:50.57,0:14:51.99,Default,,0,0,0,,Get down! Dialogue: 0,0:15:06.46,0:15:07.88,Default,,0,0,0,,That should do... Dialogue: 0,0:15:13.01,0:15:14.43,Default,,0,0,0,,Get down, you idiot! Dialogue: 0,0:15:19.18,0:15:22.77,Default,,0,0,0,,Prin...cess... Dialogue: 0,0:15:29.44,0:15:31.07,Default,,0,0,0,,Hey... Dialogue: 0,0:15:31.07,0:15:33.07,Default,,0,0,0,,Hey. Dialogue: 0,0:15:33.07,0:15:34.49,Default,,0,0,0,,Qwenthur! Dialogue: 0,0:15:36.45,0:15:39.20,Default,,0,0,0,,Get up! Hey! Qwenthur! Dialogue: 0,0:15:39.20,0:15:41.12,Default,,0,0,0,,Quit sleeping! Get up! Dialogue: 0,0:15:41.12,0:15:44.08,Default,,0,0,0,,Havia, why? Dialogue: 0,0:15:44.08,0:15:45.21,Default,,0,0,0,,I thought you ran... Dialogue: 0,0:15:45.21,0:15:46.42,Default,,0,0,0,,Shut up. Dialogue: 0,0:15:46.42,0:15:47.80,Default,,0,0,0,,You didn't leave me a choice. Dialogue: 0,0:15:47.80,0:15:49.88,Default,,0,0,0,,But you saved me. Dialogue: 0,0:15:49.88,0:15:52.55,Default,,0,0,0,,I was about to be turned into\Nmincemeat via grenade. Dialogue: 0,0:15:55.22,0:15:57.06,Default,,0,0,0,,What about the Elite Princess? Dialogue: 0,0:15:57.06,0:15:59.02,Default,,0,0,0,,You scored that win like it was nobody's business Dialogue: 0,0:15:59.02,0:16:02.10,Default,,0,0,0,,and you wiped out those SOBs, so relax. Dialogue: 0,0:16:03.52,0:16:04.61,Default,,0,0,0,,Sheesh. Dialogue: 0,0:16:04.61,0:16:07.15,Default,,0,0,0,,Playing the knight when you're just a commoner. Dialogue: 0,0:16:07.15,0:16:08.73,Default,,0,0,0,,It wasn't like that. Dialogue: 0,0:16:08.73,0:16:11.65,Default,,0,0,0,,I thought she had to be saved, that's all. Dialogue: 0,0:16:13.74,0:16:15.41,Default,,0,0,0,,Why? Dialogue: 0,0:16:15.41,0:16:19.16,Default,,0,0,0,,You're not even an Elite\Nwho actually fights in Objects. Dialogue: 0,0:16:19.16,0:16:22.62,Default,,0,0,0,,You weren't even protected\Nby a thick layer of armor. Dialogue: 0,0:16:22.62,0:16:24.63,Default,,0,0,0,,Why did you save me? Dialogue: 0,0:16:25.63,0:16:31.09,Default,,0,0,0,,When, in my heart, I'd been\Nlooking down on you people. Dialogue: 0,0:16:31.09,0:16:33.76,Default,,0,0,0,,That I'm always the one protecting you all... Dialogue: 0,0:16:33.76,0:16:36.85,Default,,0,0,0,,That without the Object,\Nall you could do was get killed... Dialogue: 0,0:16:36.85,0:16:40.06,Default,,0,0,0,,Even if I tried to reject those thoughts\Nor tried to be upright about it, Dialogue: 0,0:16:40.06,0:16:43.27,Default,,0,0,0,,I kept having those terrible thoughts! Dialogue: 0,0:16:43.31,0:16:48.86,Default,,0,0,0,,So why did you two come all the way\Nout here to save a person like that?! Dialogue: 0,0:16:48.86,0:16:50.98,Default,,0,0,0,,Terrible thoughts or not... Dialogue: 0,0:16:50.98,0:16:53.45,Default,,0,0,0,,What you said is all true. Dialogue: 0,0:16:53.45,0:16:54.61,Default,,0,0,0,,What? Dialogue: 0,0:16:54.61,0:16:58.41,Default,,0,0,0,,Facing an attack in the flesh, I get it now. Dialogue: 0,0:16:58.45,0:17:01.58,Default,,0,0,0,,Objects are honest-to-goodness monsters. Dialogue: 0,0:17:01.58,0:17:04.37,Default,,0,0,0,,Who's the one who's been\Ntoughing it out against those monsters, Dialogue: 0,0:17:04.37,0:17:07.71,Default,,0,0,0,,all this time, all alone? Dialogue: 0,0:17:07.71,0:17:09.50,Default,,0,0,0,,It doesn't matter anymore, does it? Dialogue: 0,0:17:09.50,0:17:11.88,Default,,0,0,0,,You don't have to be alone anymore, right? Dialogue: 0,0:17:11.88,0:17:14.80,Default,,0,0,0,,It's not like we need some\Ngrand reason to be doing this. Dialogue: 0,0:17:14.80,0:17:16.51,Default,,0,0,0,,Same thing with me... Dialogue: 0,0:17:16.51,0:17:20.22,Default,,0,0,0,,He said that you wouldn't be\Nenough of a decoy on your own. Dialogue: 0,0:17:20.22,0:17:21.97,Default,,0,0,0,,Putting it that way, he was totally right, Dialogue: 0,0:17:21.97,0:17:24.23,Default,,0,0,0,,which got my head screwed on straight, that's all. Dialogue: 0,0:17:24.23,0:17:26.14,Default,,0,0,0,,So, even in playing decoy, Dialogue: 0,0:17:26.14,0:17:30.15,Default,,0,0,0,,we need to prep something on\Nthat scale or we're all dead anyway... Dialogue: 0,0:17:30.19,0:17:31.61,Default,,0,0,0,,Other than that, well, there's that... Dialogue: 0,0:17:31.65,0:17:33.78,Default,,0,0,0,,"Not much of a choice" thing. Dialogue: 0,0:17:36.28,0:17:39.57,Default,,0,0,0,,Now, then, Princess and Sir Knight. Dialogue: 0,0:17:39.57,0:17:43.16,Default,,0,0,0,,Looks like we won't be able to\Ntake it easy for much longer. Dialogue: 0,0:17:48.50,0:17:49.75,Default,,0,0,0,,Here we go. Dialogue: 0,0:17:49.75,0:17:52.75,Default,,0,0,0,,You put on a real show, wasting those\Nenemy soldiers with all that gunfire. Dialogue: 0,0:17:52.75,0:17:55.55,Default,,0,0,0,,They'll be twigging onto it soon\Nand heading this way. Dialogue: 0,0:17:58.18,0:17:59.68,Default,,0,0,0,,But where? Dialogue: 0,0:17:59.72,0:18:01.89,Default,,0,0,0,,I saw a cave up ahead here. Dialogue: 0,0:18:01.93,0:18:03.85,Default,,0,0,0,,If we run in there, Dialogue: 0,0:18:03.85,0:18:06.69,Default,,0,0,0,,we should be able to get the\Nbetter of the giant Object for now. Dialogue: 0,0:18:15.11,0:18:17.24,Default,,0,0,0,,The plasma cannons are targeting us. Dialogue: 0,0:18:17.24,0:18:19.03,Default,,0,0,0,,They're not firing right away. Dialogue: 0,0:18:19.03,0:18:22.99,Default,,0,0,0,,Are they still wavering between\Ntaking the Princess alive or killing her? Dialogue: 0,0:18:25.00,0:18:27.87,Default,,0,0,0,,Qwenthur, you're with the\Nengineering corps, right? Dialogue: 0,0:18:27.87,0:18:29.25,Default,,0,0,0,,Did you bring explosives? Dialogue: 0,0:18:29.25,0:18:31.71,Default,,0,0,0,,If it's your everyday C4,\NI've got about 5 kilos. Dialogue: 0,0:18:31.71,0:18:34.00,Default,,0,0,0,,But it's nothing that'll work against an Object. Dialogue: 0,0:18:34.00,0:18:35.59,Default,,0,0,0,,Never mind that. Hand it over. Dialogue: 0,0:18:49.60,0:18:50.65,Default,,0,0,0,,This is... Dialogue: 0,0:18:50.65,0:18:52.52,Default,,0,0,0,,I knew it! My estimate was right! Dialogue: 0,0:18:52.52,0:18:54.73,Default,,0,0,0,,She's pretty stacked! Woot! Boobs! Dialogue: 0,0:18:54.73,0:18:56.57,Default,,0,0,0,,What're you doing, you lucky perv?! Dialogue: 0,0:18:56.61,0:18:57.99,Default,,0,0,0,,Move towards the back, quick! Dialogue: 0,0:19:00.32,0:19:01.66,Default,,0,0,0,,What're we doing after that? Dialogue: 0,0:19:01.66,0:19:03.78,Default,,0,0,0,,If they fire those plasma cannons\Nfrom the entrance, Dialogue: 0,0:19:03.78,0:19:06.87,Default,,0,0,0,,we'll be roasted alive no matter\Nhow far back we go. Dialogue: 0,0:19:06.87,0:19:09.21,Default,,0,0,0,,That's what I borrowed your C4 for. Dialogue: 0,0:19:09.21,0:19:12.54,Default,,0,0,0,,Sorry. We're pushing our luck from the start. Dialogue: 0,0:19:27.43,0:19:30.23,Default,,0,0,0,,I thought I was dead. Dialogue: 0,0:19:30.23,0:19:32.35,Default,,0,0,0,,My ears are still messed up. Dialogue: 0,0:19:32.35,0:19:34.90,Default,,0,0,0,,I'm surprised that didn't blow out my eardrums. Dialogue: 0,0:19:38.44,0:19:40.28,Default,,0,0,0,,That should do it. Dialogue: 0,0:19:40.32,0:19:44.32,Default,,0,0,0,,Exploring the cave\Nshould occupy them for a while. Dialogue: 0,0:19:44.32,0:19:45.53,Default,,0,0,0,,Good work. Dialogue: 0,0:19:45.53,0:19:46.66,Default,,0,0,0,,What about you? Dialogue: 0,0:19:46.66,0:19:49.79,Default,,0,0,0,,I don't get the sense that\Nthey've picked up on our trail, but... Dialogue: 0,0:19:49.83,0:19:54.58,Default,,0,0,0,,We can hear things once in a while,\Nso I think the Object is still nearby. Dialogue: 0,0:19:54.58,0:19:57.96,Default,,0,0,0,,The enemy's lost sight of us\Nfor the moment, right? Dialogue: 0,0:19:57.96,0:20:01.51,Default,,0,0,0,,Then, if we just disappear now,\Nwe might be able to get away. Dialogue: 0,0:20:01.55,0:20:02.84,Default,,0,0,0,,Maybe. Dialogue: 0,0:20:02.84,0:20:04.30,Default,,0,0,0,,But if we do... Dialogue: 0,0:20:05.47,0:20:09.56,Default,,0,0,0,,Our people fleeing through the\Nmountains will likely get wiped out. Dialogue: 0,0:20:09.60,0:20:11.27,Default,,0,0,0,,Damn it! Dialogue: 0,0:20:11.31,0:20:12.52,Default,,0,0,0,,But... Dialogue: 0,0:20:13.52,0:20:16.06,Default,,0,0,0,,...do you think we can keep playing decoy... Dialogue: 0,0:20:17.57,0:20:19.69,Default,,0,0,0,,...until they manage to get away? Dialogue: 0,0:20:19.69,0:20:21.82,Default,,0,0,0,,That'd be the death of us. Dialogue: 0,0:20:21.82,0:20:26.49,Default,,0,0,0,,The enemy's a monster that even\Nyour Object couldn't stand up against. Dialogue: 0,0:20:26.49,0:20:29.49,Default,,0,0,0,,There's no way we could do\Nsomething about it on our own. Dialogue: 0,0:20:29.49,0:20:33.08,Default,,0,0,0,,That was because the device\Nsuddenly started activating. Dialogue: 0,0:20:33.08,0:20:35.54,Default,,0,0,0,,I was occupied with disarming it Dialogue: 0,0:20:35.54,0:20:37.71,Default,,0,0,0,,when I came under fire again. That's why. Dialogue: 0,0:20:37.71,0:20:40.17,Default,,0,0,0,,Oh, the classified materials\Nsafeguard device. Dialogue: 0,0:20:40.17,0:20:40.96,Default,,0,0,0,,Huh? Dialogue: 0,0:20:40.96,0:20:43.34,Default,,0,0,0,,The so-called self-destruct function. Dialogue: 0,0:20:43.34,0:20:45.26,Default,,0,0,0,,An Object is a mass of classified materials, Dialogue: 0,0:20:45.26,0:20:48.81,Default,,0,0,0,,so when its various sensors\Ndetect that it's been incapacitated, Dialogue: 0,0:20:48.81,0:20:51.35,Default,,0,0,0,,it's designed to self-destruct. Dialogue: 0,0:20:51.35,0:20:53.31,Default,,0,0,0,,Thanks for the lecture. Dialogue: 0,0:20:53.31,0:20:54.77,Default,,0,0,0,,But forget about that. Dialogue: 0,0:20:54.77,0:20:57.06,Default,,0,0,0,,Right now, how are we going to\Nget away from that monster? Dialogue: 0,0:20:57.06,0:20:58.36,Default,,0,0,0,,Let's think about that. Dialogue: 0,0:20:58.36,0:20:59.52,Default,,0,0,0,,Havia, Dialogue: 0,0:20:59.52,0:21:02.90,Default,,0,0,0,,are you {\i1}still{\i0} thinking about just\Nsaving your own hide or something? Dialogue: 0,0:21:02.90,0:21:05.70,Default,,0,0,0,,Even if you survived,\Nyou'd be traumatized by it for life. Dialogue: 0,0:21:05.70,0:21:06.24,Default,,0,0,0,,Huh?! Dialogue: 0,0:21:06.24,0:21:08.33,Default,,0,0,0,,And besides, even as a noble,\Nyou'd be branded a disgrace Dialogue: 0,0:21:08.33,0:21:10.12,Default,,0,0,0,,and unable to inherit your family's estate, Dialogue: 0,0:21:10.16,0:21:13.50,Default,,0,0,0,,wouldn't your life be headed\Nstraight down the toilet? Dialogue: 0,0:21:13.50,0:21:15.87,Default,,0,0,0,,Then, what're we going to do? Asshole. Dialogue: 0,0:21:15.87,0:21:17.96,Default,,0,0,0,,At this rate, it's about whether\Nwe die on the battlefield Dialogue: 0,0:21:17.96,0:21:19.75,Default,,0,0,0,,or we die in our home country. Dialogue: 0,0:21:19.75,0:21:23.01,Default,,0,0,0,,If we don't like that, we've got no option\Nbut to deal with that bastard! Dialogue: 0,0:21:27.09,0:21:29.85,Default,,0,0,0,,A student studying the design of Objects... Dialogue: 0,0:21:29.85,0:21:32.72,Default,,0,0,0,,An analyst who looks for a good\Nstarting point for an offensive... Dialogue: 0,0:21:32.72,0:21:37.15,Default,,0,0,0,,{\i1}And{\i0} we've got an Elite who can pilot... Dialogue: 0,0:21:37.15,0:21:38.27,Default,,0,0,0,,What? Dialogue: 0,0:21:38.27,0:21:40.15,Default,,0,0,0,,Hey, you're kidding, right? Dialogue: 0,0:21:40.19,0:21:43.44,Default,,0,0,0,,I feel like I kind of know what you're thinking, Dialogue: 0,0:21:43.44,0:21:45.57,Default,,0,0,0,,but still, you're kidding, right? Dialogue: 0,0:21:45.57,0:21:48.20,Default,,0,0,0,,I think we've got no choice but to look for it. Dialogue: 0,0:21:53.79,0:21:59.00,Default,,0,0,0,,A weakness we can exploit in the\Nsupposedly unbeatable Object... Dialogue: 0,0:23:31.57,0:23:33.77,Default,,0,0,0,,"The Little Soldiers Who Tie Down Gulliver." Dialogue: 0,0:23:33.43,0:23:39.81,TITLEPREVIEW2,,0,0,0,,{\pos(640,32)\be10\fad(316,0)}The Little Soldiers Who Tie Down Gulliver\NThe Snowy Deep Winter Battle of Alaska III Dialogue: 0,0:23:33.43,0:23:39.81,TITLEPREVIEW,,0,0,0,,{\pos(640,32)\fad(316,0)}The Little Soldiers Who Tie Down Gulliver\NThe Snowy Deep Winter Battle of Alaska III Dialogue: 0,0:23:34.08,0:23:37.07,Default,,0,0,0,,"The Snowy Deep Winter Battle of Alaska III." |
Other Files in this Torrent |
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[Kappa]Heavy_Object_-_02(BS11_Hi10P_720p_AAC)[5BE67879].ass |